Thank you, you just invalidated a large chunk of my post…

Quote Originally Posted by Aethergoggles View Post
Hmm I was thinking about that whilst reading this thread, the way gear sets work right now you can only have one primary stat, so for red mage you could only have Int or Mind or Str... If the red mage had one of these stats, for instance Mind, you could easily switch to damage dealing by having cleric stance as a cross class ability
Out of curiosity, but I am assuming you are claiming that because it hasn't been done yet that there must be some rule that says that all class abilities and attacks are somehow unique to the class that they currently belong to (excepting of course for when they are utilized as cross-class abilities)? But honestly, what is stopping Square-Enix from recycling certain abilities on a new class or job? Why couldn't Red Mage have as one of its class abilities Cleric Stance, or an ability that functions in an almost identical manner to Cleric Stance? Why must it automatically be relegated to a cross-class ability for the Red Mage?

One thing I would like to point out for the people claiming you can’t have Red Mage because it would be a single class in need of two primary stats is: who says that Square-Enix can’t create a caster class with a primary stat such as Strength or Dexterity or something? I mean it worked for D&D’s Tome of Battle Classes, so why wouldn’t it work here? I mean I admit that the Tome of Battle Classes were actually melee classes that had non-magical martial techniques and stances that behaved in a lot of respects like spells but still weren’t… but still it’s been done.

Quote Originally Posted by Lexarious View Post
No to enspells. Leave that for spellfencer.
Leaving aside the fact that originally the Spellfencer and Red Mage were synonymous, why shouldn’t the Red Mage be allowed to have Enspells? Originally that was the Red Mage’s domain.