
I'm talking original release rdm your talking 3 years after launch rdm.That's more due to how the job was designed and what it was balanced around. XI had several issues, including the fact that they intentionally made RDM and BRD a source of MP regen, which when combined with the game's lack of healers outside of WHM AND the rush people had to get to 75 ASAP meant anyone with an MP bar that was not dealing damage equal to 2K+ spiral hells was instantly not worthy of a DPS slot and should just sub WHM and heal. The MP battery thing simply made it worse because a RDM became most beneficial to a group healing and spamming refresh. So you had people that wanted their MP batteries and healers to stay where they were, RDMs that loved the easy invites and pull they had in parties (AKA princess Red Mages) insulting the guys that wanted more out of the job since, you know, RDM is a guy with a sword that uses magic.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

