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  1. #1
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80

    Question regard Private Champer

    Link to Private Champer Preview

    Vacating Private Chambers
    Players must be on free company property in order to vacate their private chambers. Moreover, private chambers must be vacated in order to leave a free company.
    * Gil used to purchase private chambers will not be refunded.
    * All furnishings must be removed before vacating private chambers.
    as I understand, if a player have private champer, you cannot kick the person out of the FC ?
    (0)

  2. #2
    Player
    Corfish's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    490
    Character
    Aiden Weaver
    World
    Cactuar
    Main Class
    Arcanist Lv 80
    I WANT to believe it's saying that a person must vacate the chamber to personally leave the FC (meaning they should still be able to be kicked). That said, SE has shown that they can be very odd with FCs before.
    (0)

  3. #3
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    That's what it seems like. Unless they give FC leaders the option to remove a room from the FC house. If that isn't the case, I suggest only allowing people within trusted ranks to purchase rooms.
    (1)

  4. #4
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Lol, if that's the case it can cause some seriously hilarious drama where people will have to contact a GM to evict the baddie from their premises xD
    (1)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  5. #5
    Player
    Genesis-xyx's Avatar
    Join Date
    Sep 2013
    Posts
    213
    Character
    Genesis Synn
    World
    Ultros
    Main Class
    White Mage Lv 80
    Sorry, driving me insane. Chamber*
    (4)

  6. #6
    Player
    SavageWolf's Avatar
    Join Date
    Aug 2013
    Posts
    172
    Character
    Deus Flac
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Genesis-xyx View Post
    Sorry, driving me insane. Chamber*
    They somehow mixed up their p with a b. Weird.
    (0)

  7. #7
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Also, what about decorations that are currently limited to 'one per Estate, lost I'd removed' like certain sofas and such. I'd like to put one in my room and would suck to have a conflict because 'Oh sorry it looks like SonofSatan_Voidsoul666 already has that same Vortex Couch you do, so that's why it won't let you. Because SE says there can only be one.

    Or is that changing? I'm wondering if we're leaving the GC house to go to a new instance like with the Inn Room, and it wouldn't matter about uniqueness across the rest of the FC house.
    (0)

  8. #8
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Buff_Archer View Post
    Also, what about decorations that are currently limited to 'one per Estate, lost I'd removed' like certain sofas and such. I'd like to put one in my room and would suck to have a conflict because 'Oh sorry it looks like SonofSatan_Voidsoul666 already has that same Vortex Couch you do, so that's why it won't let you. Because SE says there can only be one.

    Or is that changing? I'm wondering if we're leaving the GC house to go to a new instance like with the Inn Room, and it wouldn't matter about uniqueness across the rest of the FC house.
    Well if you think about it, there's a limit of 512 rooms per state + the house itself, do you really think they will keep a limit like that for 513 instances?
    (0)

  9. #9
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Alukah View Post
    Well if you think about it, there's a limit of 512 rooms per state + the house itself, do you really think they will keep a limit like that for 513 instances?
    Not intentionally... I think it depends on whether the code that checks whether an item intended to be a unique furnishing only looks across the interior of the house or it sees what in the add-on rooms. It could be that other code that exists for a completely different purpose needs to look across the main house and all the add-on rooms, so there's more than one reason this could potentially be an issue; on the other hand, maybe they took care of it. Would be nice to know so I can plan and not have a bunch of furniture I can't use, I guess we'll see.

    I'm also guessing if an FC upgrades its house, all members with a room would have to pay 350k a second time for a new room, and would lose the furnishings that say 'once placed, cannot be removed without being destroyed' and that would just be retarded. If you were going to tear down a mansion and buy a new one after all, you wouldn't be like- Hmm I think moving this Tiffany chandelier shouldn't be allowed, it's meant to be a part of this place, I'd better smash it and buy a new one.
    (0)

  10. #10
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    The Rooms are separate entities so I'm sure there won't be conflicts.
    (0)