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Thread: ATMA BI Analyse

  1. #1
    Player
    Firstchoice's Avatar
    Join Date
    Jun 2014
    Posts
    1
    Character
    Kazama Omochi
    World
    Lich
    Main Class
    Armorer Lv 50

    ATMA BI Analyse

    Hi there,

    today I finished my atma hunter journey and I have an issue which I want to share with the developer and the current ATMA-Playerbase.

    First of all, all gamer which got there 12 ATMA had I hard way to get the weapon. Therefore, the current random drop rate should not be changed, NEVER!!!!!!. This would be not fair to the current ATMA Player base. Based on this, we have two different Playerbases. A = Without ATMA and B = With ATMA and higher.

    Now I want to talk about the ATMA Playerbase.
    We all know that some of us got our ATMA very fast, around 10 hours, more or less. But some of uns spend far more then this 10 hours. What I have heard is extreme 40+ hours.
    A gamer which got there ATMA piece every 30 min will never understand the pain of the gamer which spend 4 hours for one piece. Let me describe it in a other way.

    We have to player which have the same gear and spend the same time and so on. Player one got his ATMA Set in 10 hours but gamer two in 40+ hours. Can you see the problem. The first player could spend his time for the books but the second player has not the opportunity to progress. And that is the point which is extremely unfair. Both player paid and spend the same effort to achieve there current state but player two will be let behind.

    Therefor I suggest this.
    The developer should look on the data and calculate this KPI.
    Average ATMA-dropfate. This means, the result will be a distribution of the current ATMA-Playerbase and how much fates were done to get one ATMA. I think, the result will be not a normal curve of distribution. There will be a lot gamer which get every 10-20 fates there atma and some with 50+ fates. Time is not important because you have a chance of 2% (Example) to get an ATMA in a fate. Tip for the not ATMA-Base, you should do everything to do fate's very fast to expand the chance for a drop.

    If I am right. Every gamer which has gone through this extreme effort 50+ fates to get one ATMA should get something for this.

    WHY?

    Based on my example the Player 2 could not progress due to this random factor but both paid for the same content and spend the same time before they did ATMA.

    I am a BI Analyst and therefore to do something like that analyze (what i described) is my Job. If the developer needs more information i am willing to help.

    Regards
    Kazama Omochi
    (1)

  2. #2
    Player
    Marcu18's Avatar
    Join Date
    Jun 2014
    Posts
    144
    Character
    Yusei Max
    World
    Famfrit
    Main Class
    Conjurer Lv 90
    Having a 2% drop is very low and discouraging! And spending 40 hours on trying to upgrade ONE weapon isn’t good. One could have probably did more fruitful things with their time. I would ask for simpler way to do it like the developers could make it like finish 3 fates in each zone to get Atma drop.
    (1)

  3. #3
    Player
    Nicole_Valkyrie's Avatar
    Join Date
    Jun 2014
    Location
    Lisbon
    Posts
    60
    Character
    Miwa Lumoria
    World
    Odin
    Main Class
    Gladiator Lv 70
    Currently I have 7, 1 of them is reapeated. I am having luck, but it really is stressful... Because I want to upgrate my BRD, PLD and WHM weapon... And I see that it will take a long time... Having just 450 ToS per week is kinda stressful too
    (0)

  4. #4
    Player Axlle10's Avatar
    Join Date
    Sep 2013
    Posts
    238
    Character
    Axle Ten
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    The atma droprate should and will be adjusted, just not as quickly as SE should. they have already gone and said they wont change it anytime soon because "they dont want to waste everyones hard WORK." the work part really gets me because RNG is never in any way, shape, or form, hard WORK. They cant even justify it as such when some players had their atmas all within 1-10 fates from each zone. I spent 800 fates collecting the 12 pieces needed. That alone is extremely time consuming for only a new skin on the weapon. It really is the dumbest thing they possibly could have done for an upgrade quest. The devs really put no time at all into implementing this. They wanted something that took time and they failed so miserably with the first step to that. RNG does not equal time and it does not equal work, it is going to be different for everyone and therefor they really dont understand the concept of either. if this is an indication of other objectives i can say for certain that i wont be re-subbing until they patch them. RNG only is never the way to go for any endgame gear. Simply adding in some sort of progression element makes it 1000 times more bearable.
    (0)

  5. #5
    Player
    Nicole_Valkyrie's Avatar
    Join Date
    Jun 2014
    Location
    Lisbon
    Posts
    60
    Character
    Miwa Lumoria
    World
    Odin
    Main Class
    Gladiator Lv 70
    Well... Yeah. That justification is not fair. People who are bored with atma don't have the fault that there are people who took a long time and already have their atma. That is SE trying to justify itself poorly
    (1)

  6. #6
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    When I first read about the ATMA quest line and the zodiac saga I was thinking... ohh there will be 12 thematic fates that will need to be camped possibly on gorgi/odin/behe difficulty and that wolud spawn maybe once per day(let's say at about the same time for all)... Tha is how it should have been done and it would have been rewarding... Instead we got an atma grind... I like Axlle10 had over 800 fates to finish it... I know and have sololed a lot of them some entire zones at that. I got 3 atmas in April then NOTHING until May(and I've wasted prob near 30h after those 3). Then start of may another 3 in 3 days... then nothing again until middle/end of may.

    I am not touching atma again until they drop like candies. This was not hard work... this was mind numbingly, brain melting boring.
    (1)

  7. #7
    Player
    Marcu18's Avatar
    Join Date
    Jun 2014
    Posts
    144
    Character
    Yusei Max
    World
    Famfrit
    Main Class
    Conjurer Lv 90
    Make the atma gathering simpler and easier is all I’m asking.
    (0)

  8. #8
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    So you are saying they shouldn't do anything to alter drop rate, then you say they should do something to alter drop rate?
    (0)

  9. #9
    Player
    Nicole_Valkyrie's Avatar
    Join Date
    Jun 2014
    Location
    Lisbon
    Posts
    60
    Character
    Miwa Lumoria
    World
    Odin
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by thunderbreak View Post
    So you are saying they shouldn't do anything to alter drop rate, then you say they should do something to alter drop rate?
    I didn't understand your reply, sorry
    (0)

  10. 07-01-2014 07:41 AM

  11. #10
    Player
    Nicole_Valkyrie's Avatar
    Join Date
    Jun 2014
    Location
    Lisbon
    Posts
    60
    Character
    Miwa Lumoria
    World
    Odin
    Main Class
    Gladiator Lv 70
    Today I spent like 5 hours trying to get the cancer atma and nothing... such frustation
    (0)

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