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  1. #21
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by TonyMontana View Post
    I guess I would rather SE spend their time making content for me to fight and enjoy than spending time making content I run past avoiding. Its just my personal opinion. Expecially seeing as it takes them a long tme to put the content out.
    Evasion is as much a tactic as fighting.

    It's just a different avenue of gameplay.

    Besides, the dungeon would be way too long if you had to fight all the mobs + 2 bosses. It's a matter of pacing.

    Only problem I have is with the obvious exploit that is running the dungeon up to the second chest and then repeating.
    (1)

  2. #22
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TonyMontana View Post
    I guess I would rather SE spend their time making content for me to fight and enjoy than spending time making content I run past avoiding. Its just my personal opinion.
    Doesn't matter how they make it, people will find a way to do it. The only way to avoid is to put extremely obtrusive obstacles in place to prevent it, or remove the incentive to do it and neither of those things are going to be things that I'd wager even you would want to see in every raid.

    I suggest you get over it, and enjoy how fun the boss fights are or get a farming group not necessarily interested in the final boss at the moment. Once the strategy has been nailed down across the community enough for people to kill the bosses in one attempt each it may be that people don't train as much. It may be that still do out of convenience, but also keep in mind this is the introduction instance.

    Once jobs come out and the game becomes much harder to "exploit" hopefully due to a heavy reliance on more complex party mechanics (and god save us from the whiners when that day happens) it may be a non-issue, I really doubt it though. People are always gonna train until raids finally degrade into one 30 second encounter +1000 loot lottery jackpots. And we all retreat to the countryside to try and remember what it felt like to be "human".
    (0)

  3. #23
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by giftforce View Post
    Evasion is as much a tactic as fighting.

    It's just a different avenue of gameplay.

    Besides, the dungeon would be way too long if you had to fight all the mobs + 2 bosses. It's a matter of pacing.

    Only problem I have is with the obvious exploit that is running the dungeon up to the second chest and then repeating.
    Maybe so. Maybe I enjoy more dynamic content or something. I guess there is no law stating I have to like this content. And there sure isnt a law stating SE has to cater to my needs!
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #24
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    I dont have linkshell for dungeons, so I am staying out of these. But this isnt good to hear tho seems you can run thru just kill boss and move to another one. But whatever, I will never play the dung, no linkshell for that.
    (0)

  5. #25
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Synthesis View Post
    I dont have linkshell for dungeons, so I am staying out of these. But this isnt good to hear tho seems you can run thru just kill boss and move to another one. But whatever, I will never play the dung, no linkshell for that.

    That makes me sad, everyone should have at least a linkshell.
    (1)

  6. #26
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Murugan View Post
    Doesn't matter how they make it, people will find a way to do it. The only way to avoid is to put extremely obtrusive obstacles in place to prevent it, or remove the incentive to do it and neither of those things are going to be things that I'd wager even you would want to see in every raid.

    I suggest you get over it, and enjoy how fun the boss fights are or get a farming group not necessarily interested in the final boss at the moment. Once the strategy has been nailed down across the community enough for people to kill the bosses in one attempt each it may be that people don't train as much. It may be that still do out of convenience, but also keep in mind this is the introduction instance.

    Once jobs come out and the game becomes much harder to "exploit" hopefully due to a heavy reliance on more complex party mechanics (and god save us from the whiners when that day happens) it may be a non-issue, I really doubt it though. People are always gonna train until raids finally degrade into one 30 second encounter +1000 loot lottery jackpots. And we all retreat to the countryside to try and remember what it felt like to be "human".
    Maybe if certain bind on pick up items dropped from the trash. There items could be a valuable currency to buy top end items after you have accumulated a lot of them. Or maybe the mobs could give reputation towards a faction. I understand at some point people wont have a ned for the faction once they max it out but that could be weeks down the road or longer and then they would start avoiding the trash. I just hate seeing it in the first 2 days.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  7. #27
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Quote Originally Posted by Murugan View Post
    That makes me sad, everyone should have at least a linkshell.
    I have got but not enough poeple to form the party we are 2 or 3 active left from 32 ppl in ls. We re not amercians or UK, so not many ppl to tag with. Other friends always do things inside their linkshells. I didnt want to offtopic with that, small linkshells have it just harder. My point what I added :

    Its bad to hear people run thru all to avoid content just to hit boss and then run past to another boss. I thought there are locks which will unlock door if you beat enemies in the rooms. (from the video). But if you can run thru all to first boss, its sounds a bit bad designed. I thought your goal will be force your way thru and catch a boss in good time. Might be mistaken.

    I will get a bonbone, I will break it and eat just the nut and throw away the rest. From what I read dungeons are run by this way, so not much challenge around but bosses.
    (0)

  8. #28
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    I would like for the mobs to be a central part of the event, as well as make it so they're not so centered around the bosses.

    Too bad the aggro mechanics and the monster behaviour in this game is so inferior to that of XI, making MGS tactics irrelevant.
    (0)

  9. #29
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Synthesis View Post
    I have got but not enough poeple to form the party we are 2 or 3 active left from 32 ppl in ls. We re not amercians or UK, so not many ppl to tag with. Other friends always do things inside their linkshells. I didnt want to offtopic with that, small linkshells have it just harder. My point what I added :

    Its bad to hear people run thru all to avoid content just to hit boss and then run past to another boss. I thought there are locks which will unlock door if you beat enemies in the rooms. (from the video). But if you can run thru all to first boss, its sounds a bit bad designed. I thought your goal will be force your way thru and catch a boss in good time. Might be mistaken.

    I will get a bonbone, I will break it and eat just the nut and throw away the rest. From what I read dungeons are run by this way, so not much challenge around but bosses.
    There are locks of a sort but the mobs dont have to be killed to unlock them.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  10. #30
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TonyMontana View Post
    Maybe if certain bind on pick up items dropped from the trash. There items could be a valuable currency to buy top end items after you have accumulated a lot of them. Or maybe the mobs could give reputation towards a faction. I understand at some point people wont have a ned for the faction once they max it out but that could be weeks down the road or longer and then they would start avoiding the trash. I just hate seeing it in the first 2 days.
    I really hate grinding faction or super rare trash drops. They are such a pain for gear/character progression. Don't worry about it so much, just like it is inevitable that there will be instance where people will train there will undoubtedly be many times where this is not possible/advisable. It's all part of the game.
    (0)

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