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  1. #11
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Yuki_Tokita View Post
    The tank has the most responsibilities; He leads the group, decides when to engage, and controls the pace of the run. They are responsible for the survival of the group, so the tank should always get the last say so in how to run a dungeon rather his pug likes it or not. Tanks are already stressed out enough by their jobs. If they don’t want to honor one of your requests, please stop demanding that they play the way you want them to. They are not obligated to help you do anything.
    This attitude. I tanked a long time in WoW and let me say tanks usually have one of the easiest jobs. It only becomes hard when they're the defacto raid leader/caller/coach/babysitter because the job is generally that braindead the tank is usually given as many extra roles as possible since the healers and DPS generally have to concentrate.

    It becomes hard when you're trying to have raid-wide vision, while watching timers, and rotating your own cooldowns. Beyond that the job doesn't get any more complex between pressing your personal CDs at the right time, maintaining threat, and moving out of a few cones.

    Sometimes if you have to kite, manage some mechanic, or pick up a lot of mobs it can be pretty stressful, but typical dungeon face roll stuff? I dunno. We are going to have people doing sub 4 minute Brayflox myth runs once they get geared in the next patch, there's nothing hard about that content.
    (2)
    Last edited by Worm; 07-02-2014 at 02:39 PM.