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  1. #1
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Quote Originally Posted by Felis View Post
    snip
    True, now every single city got the lame "I'm going in town on choco carriage, mute talking to one of the triplet and oh mah gahd an arrow!! I'll just move my arm and make an angry face to warn you! Letsgetoutta here before the beast men kills us!"
    Or just skip this all, I got teleported near the city thanks to louisoix, let's not give a care about Bahamut and go to town then talk casually with the bartender like I never met him/her.

    Seriously, there's absolutely no life in ARR's cutscene, sure in v1 too you character never spoke, or at least his lines were cut but the animation for some scenes (the ones where stuff happen) actually felt real.
    The chase in the black shroud for example was super funny, the fight against gaius was kinda epic too even tho he beat the shit out of you single handedly, now in all cutscenes, most animations are just emotes, talk about laziness.

    I know they had to do it because they didn't had much time but, at least the opening scene, this is the first thing a player see, it's supposed to be something epic that makes you pumped up and feel exited about the game, well in arr it bored me to death, except for the drinking moogle, that one was funny, but the rest was bland.
    (2)

  2. #2
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    OP, I'm pretty sure the devs have already said no to this idea in the past.
    (0)

  3. #3
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I don't know why, but I can't help but be amused at the singular 'zone' in the title in regards to visiting the 1.0 maps.
    (1)

  4. #4
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Wouldnt mind them releasing the 1.0 zones.
    They would have to do 2 things.
    1. Redesign the the zones quite a bit.
    2. Make zones smaller to suit how the game is designed now.

    I think they should bring them out but keep in mind each region would have to be cut up and edited.
    They could rerelease same content + more they had in 1.0.
    They could use Praying Stones as teleport points to the past. Before Dalamud crashes.
    They could release end of 1.0 like a dynamis zone. Much like how we had enemies attack the city but think larger.

    Problem with WotG I found is there wasn't enough new to explore.
    Heres some new ideas they could add in.

    Blackshroud - has a river based area
    Blackshroud - has a Swamp Area
    Coerthas - has a Mountain Climb
    Coerthas - has boating on its lakes
    Thanalan -Cactus Fields
    Thanalan - Red Maze Canyons.
    Mor Dhona - A way toget to the Crashed Airship and Climb up the Wyrm skeleton.
    Mor Dhona - Crystal Cavern
    La Nocea - Rocky Beaches you walk around from.
    (0)
    Last edited by Beetle; 06-28-2014 at 07:30 PM.

  5. #5
    Player
    DefendPopPunk's Avatar
    Join Date
    Aug 2013
    Posts
    768
    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    1.0 is gone. Let it go. You miss it? That sucks. You missed it? That sucks. Seriously though there are so many times on the forums that I read people's complaints that the devs re-use so much content as it is (primal fights, hm dungeons, etc) and here we are asking for them to do it some more? Make up your minds...
    (1)

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by DefendPopPunk View Post
    1.0 is gone. Let it go. You miss it? That sucks. You missed it? That sucks. Seriously though there are so many times on the forums that I read people's complaints that the devs re-use so much content as it is (primal fights, hm dungeons, etc) and here we are asking for them to do it some more? Make up your minds...
    broken bases are schizophrenic like that
    (2)

  7. #7
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    I need to write it again:

    You guys qqqqqqqqing about how bad 1.0 was and that should stay dead.

    How about, trying to think a bit?

    We are talking about the past, the thing that HAPPENED in 1.0

    This includes but is not limited to doing fight that were ONLY possible in 1.0. Not a revival of the old gaming system with all its flaws.

    Noel van Darnuss is dust now.
    But I still want to put another dent in his armor.


    In FFXI we had "past", it was awesome to "go back in time" and do things (don't "correct" me saying it was Shadowrealm or what the real term was).
    Abyssea was a parallel dimension, this would be awesome too as setting without implementing the leveling in there. An Eorzea where we still have the chance to stop the descension of Dalamud safe millions of souls. Think about it, abyssea Vana Diel has something in common with nowadays eorza, something went very wrong.


    Sometimes I really think people like to post without thinking a bit first
    (1)

  8. #8
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kimikryo View Post
    This includes but is not limited to doing fight that were ONLY possible in 1.0. Not a revival of the old gaming system with all its flaws.
    Noel van Darnuss is dust now.
    But I still want to put another dent in his armor.
    Yup. It would be fun to explore the history of Eorzea in person, rather than through quest dialog. If we're living in the 7th astral era now... & the battle of cartenu was at the end of the 7th umbral era... what about visiting the 3rd astral era at the height of the allagan empire. Or the 3rd umbral era to witness its destruction. Or the mysterious second eras. I don't suggest reusing maps or zones via cut & paste... or dusting off the old version 1.0 engine.

    The past in ffxi didn't use any previous ff engines but it did allow you to access new zones & unlock the Dancer job.
    (0)

  9. #9
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    There were about 5-10 interesting (some were inaccessible without rubbing against a corner for 20 minutes to clip through barriers) areas per map and the rest of it was just copy pasted.

    A lot of those areas made the transition to 2.0 in some form as well.

    That weird chasm in the northeastern part of the black shroud that was vaguely similar to ash lake from dark souls is still MIA though. A pity, that place was scary as hell.
    (0)

  10. #10
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    V2's Engine couldn't handle the size of V1's maps. At least, not on PS3 anyway.
    (0)

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