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  1. #31
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    It's normal to have nostalgia, but 1.0 was a terrible game and it's better to pretend it never happened.
    Well you should stop playing ARR - lots are ideas, systems and designs from 1.0 - 1.23.
    (0)

  2. #32
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    I don't see why they would add this. As a former 1.0 player I really don't want to go back and redo all the quests I've already done. Been there done that. I want to experience new content, not old. I am sure a lot of 1.0 players feel this way, and we take up a decent chunk of the current player base. They would be appealing to a larger demographic by creating something new.
    (1)

  3. #33
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by mbncd View Post
    I miss the old un-instanced Sastasha too. Was nice to just hang out down there, pat the kitty in the basement, craft amongst the coral, etc.
    I believe you mean Shposhae? Shposhae and Sastasha are two different areas. Sastasha is in Western La Noscea, while Shposhae was found slightly north of Moraby Bay.

    You could also be talking about Mistbeard Cove, which is what I think Sastasha is meant to be now. But I don't think there was coral in Mistbeard Cove...? Nor was there a couerl.
    (0)

  4. #34
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,328
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kimikryo View Post
    I really like how people are like "NOOOO NO 1.0 NOOOO NOOO NOOO" you sure know .... they can make pre Dalamud ..... but not use the texturing from back than?

    Do you really think they will be like "Ok You walk through this maw to travel into the past, and there you will have the same rendering as in 1.0" ? I do think they are a bit learning resistant at times, but not that bad.
    Think about it - if SE really wanted to do that, don't you think ARR would have simply been '1.0 with better graphics'? No, SE decided it was far better to simply torch everything in 1.0 and make a fresh start - storyline and all. Hence the unfortunate truth has to be faced - 1.0 is gone and is never coming back. And although there were things about 1.0 I liked, ARR is simply better in every way.

    Also using a 'time travel' function to travel to a zone in a different time period is actually lazy game design, as all the development team has to do is simply retexture the same zone slightly and add new npcs. I'd much rather have new zones rather than simply trudge through East Shroud [C]. FFXI suffered from relying on this trick a little too much personally. I think most players would rather have new areas with new storylines rather than rehashing the same old ground with different wallpaper.

    And besides, frankly there wasn't that much that happened in 1.0's storyline anyway, and most of that was reused in ARR too (albeit modified for the changed setting). The 7th Umbral Era stuff was always stated as being 'once only' - that was the whole point. It was never to be repeated as a way of sending off the original game with a bang. Basically an extended farewell party, only with more destruction and bugs. If you want to see what happened during the original game, there are plenty of videos of 1.0 main scenario playthroughs on Youtube to bring you up to speed. But really, the way ARR has been designed, it was specifically made so that you actually didn't need to know anything about 1.0 to play. Really, let the past slumber - as Merlwyb said in the ending "You would not honour them by dwelling on the past, but instead by looking to the future!"
    (3)
    Last edited by Enkidoh; 06-28-2014 at 12:43 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  5. #35
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Enkidoh View Post
    Really, let the past slumber - as Merlwyb said in the ending "You would not honour them by dwelling on the past, but instead by looking to the future!"
    That siggy of yours speaks otherwise. lol
    (0)

  6. #36
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by whoopeeragon View Post
    I believe you mean Shposhae? Shposhae and Sastasha are two different areas. Sastasha is in Western La Noscea, while Shposhae was found slightly north of Moraby Bay.

    You could also be talking about Mistbeard Cove, which is what I think Sastasha is meant to be now. But I don't think there was coral in Mistbeard Cove...? Nor was there a couerl.
    You're right, I'm sorry I misspoke (did a Sastasha low level roulette run shortly before writing that post so guess I had the wrong S on the brain). There was a couerl at the bottom of Shposhae near the jackal pups and I'd watch people killing the pups to get the cat to spawn. There was often a Crystal Dreams lurking amongst the coral when not at home in the market wards ^_^
    (0)



  7. #37
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nikita View Post
    I don't see why they would add this. As a former 1.0 player I really don't want to go back and redo all the quests I've already done. Been there done that. I want to experience new content, not old. I am sure a lot of 1.0 players feel this way, and we take up a decent chunk of the current player base. They would be appealing to a larger demographic by creating something new.
    (You already had to redo quests in ARR for your classes/jobs since some abilities from ARR, like Repelling shot and Lethargy were quested skills. Not to mention you had to redo the main storyline in order to access ARR content including primals again.)

    Quote Originally Posted by Enkidoh View Post
    Also using a 'time travel' function to travel to a zone in a different time period is actually lazy game desig
    Pretty sure CT and CC weren't considered lazy in any shape or form.

    FFXI suffered from relying on this trick a little too much personally
    Not really. Did you actually play XI? The reused zones made sense because:

    1. Was about the Crystal War (WoTG) - What logic would make any sense for you to have that expansion take place in new zones when we knew from at least 2003 that the war took place 2x years in the past in the current areas? The new zones weren't found anywhere else, e.g Walk of Echos, Provenance, Grauberg and so on.

    2. Abyssea was stated to be battle content, so they reused it with a small "what if storyline."

    So XI rarely reused zones, unless in the 12 years I played it they reused more zones that I somehow missed? xD
    (1)
    Last edited by Tupsi; 06-28-2014 at 05:18 PM.

  8. #38
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    OP, I'm pretty sure the devs have already said no to this idea in the past.
    (0)

  9. #39
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I don't know why, but I can't help but be amused at the singular 'zone' in the title in regards to visiting the 1.0 maps.
    (1)

  10. #40
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Tupsi View Post
    So XI rarely reused zones, unless in the 12 years I played it they reused more zones that I somehow missed? xD
    You forgot Dynamis. lol
    (0)

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