Quote Originally Posted by Zephir View Post
Let me begin...
I'm ok with this update....i love the new grande...and i love a little more tactic needed to fight (non only magic spam).

BUT

It a r50 thm or cnj can try to manage no...real problem is for low rank class or for people that start now....

Cost of cure and sacrifice 1 ia simply too high for low level character (4-5 cure)...

IMHO SE can do a good thing lowering cost of low tier cure spell...and let actual cost ( or little less) for tier 2-3.

Actual system is a kick to people that want to start a mage job.





BTW...i think that now thm is more usefull that before...becouse now, without paralyze, slow ecc.ecc. Kill thoughter enemy is difficult...and then a thm debuff is needed...


Probably 1.18 give me the will to bring my thm to 50 ( i don' t like to heal all the time)
I've said this in other threads, but I really think the MP costs will be adjusted again, prolly as soon as 1.19 None of this is set in stone yet. More so I think the curega spells might be a tad too MP intensive. Sometimes adjustments like this are trial and error. Internal testing can't necessarily reveal all the intricacies of certain changes.