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  1. #1
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73

    DPS meters and why they're necessary

    It's quite disheartening to see Yoshida and/or the dev team say they don't want to add dps meters to the game because they "don't want them to become necessary".

    I don't understand this logic, because these meters, even if not available, are already "necessary".

    Let's go by way of example:

    Say you're doing Leviathan EX, and you wipe to the first set of spumes, because dps is too low. What do you do? Well, under the current paradigm, you'd disband the party, because there's no way to identify the problem. You just assume the entire PT is awful and quit.

    Same thing for any dps check in the game. There's no real way to determine "Oh, Player X is not doing enough damage. We should find out if their rotation is bad, try to help them, or replace them." Instead, each dps thinks they are doing an amazing job and the other dps are bad, and tanks and healers all think all the dps are bad. This is now an even more toxic environment than the one we wanted to avoid by not having dps meters.

    The problem just escalates the harder the content you're doing. Back in 2.1, you could have a terrible dps in your static, and consistently fail to kill Conflags in Turn 5... and it would take you a pretty long time to figure out who was the problem unless you had a trusted parser.

    Beyond finding out if other players in the group are not doing as well as they should, how would you know how well you yourself are doing without a dps meter? How would you know if your accuracy in any given content was 100%? Because your dps takes a massive hit if you're missing, and the possibility of missing is extremely bad in general (I hope it's not your job to stun/silence!).

    The fact of the matter is that there is some difficulty to this game, and without knowing how well you and others are doing in terms of accuracy/dps, you probably aren't going to complete the hardest content, because you probably don't know how to play very well. People know what the optimal rotation is for anything because of parsers. They didn't Rain Man the math.

    Just because if we had dps meters person X would talk trash to person Y... Honestly, that already happens. We basically have all of the negative of dps meters, and none of the positive. If more people knew what kind of dps they were actually doing, they would have something to shoot for. Maybe they'd even get better. Or want to get better. Instead of thinking they're amazing when they're actually pretty awful.

    We don't need a "dps check training dummy", we need real-time dps meters so we know how we're doing. It's very easy to find out if a tank or healer is doing their job properly or not. Why does the dev team feel the need to obfuscate whether or not dps roles are performing correctly?
    (53)

  2. #2
    Player
    Noah_'s Avatar
    Join Date
    Aug 2012
    Posts
    62
    Character
    Bo Bo
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Hiruke View Post
    Just because if we had dps meters person X would talk trash to person Y... Honestly, that already happens. We basically have all of the negative of dps meters, and none of the positive.
    and you want a meter to make it even worse?

    another one of the DPS meter thread..... why do people keep beating the dead horse...
    (12)

  3. #3
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Because it isn't a dead horse.
    (40)

  4. #4
    Player
    Meta-Flare's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Jaeger Strauss
    World
    Goblin
    Main Class
    Conjurer Lv 63
    You know what I think is even more necessary? The option to hide your monk weapons so you fight with your bare hands. This is way higher up on my list of things that are necessary.
    (10)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    PVP has shown us the capability is there. SE probably won't do it because it really only has the potential to lose them some subs from bad players.
    (10)

  6. #6
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Often you don't even need a parser. Or any sort of metering. Observation and not being a dolt lets you see the person spamming only Full Thrust. Or the person always in UI. Or the person who never uses Bloodletter. Demanding you have tools to give you a better way to harass randoms isn't gonna happen. And if you're in a static, you're probably running a parser regardless because who is gonna ruin their static to tattle on someone using a parser?
    (9)

  7. #7
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Noah_ View Post
    why do people keep beating the dead horse...
    This topic isn't discussed that often. That said I have mixed feelings about a DPS meter. It would be a good utility but would be poor for the community.
    (1)

  8. #8
    Player
    Hiroradius's Avatar
    Join Date
    Aug 2013
    Posts
    164
    Character
    Radius Braveheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Because the stigma and usage of dps meters generally is, "Ooh look my numbers show I did 460 dps while the next best person only did 290 dps, and you bard did less then the tank" but mister 460 dps per second, did you survive the fight? did you dps the adds correctly? did you interupt like your suppose to? Doesn't matter, he did 460 dps, someone else should do those things because his numbers are too big
    (14)

  9. #9
    Player
    StubHub's Avatar
    Join Date
    May 2012
    Posts
    60
    Character
    Stub Envy
    World
    Balmung
    Main Class
    Weaver Lv 34
    At this point the people who want to be parsing, are parsing. Or at the very least are connected with people who can relay the information to them. I can't imagine that the amount of players who want to parse, but don't because of fear of punishment is that large. Of course this isn't taking into account PS3/4 users who would like to parse but as i mentioned, someone who is concerned with these things is more than likely friends with people of similar interest who can get him the information he wants.

    I'm very pro parser, i've just lost interest in arguing the pros/cons when it's all but clear the direction the devs have sided on. And even if they were to release one i don't think it would have the depth of information the 3rd party apps are already known to have.
    (2)

  10. #10
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,066
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    The thing is without parsers some people don't even have any idea how bad they perform. If they would see the HUGE difference between the numbers good players pull and their own they would actually want to improve themselves. But since we don't have any numbers they just asume they do perfectly fine because they stay alive durring the fight and attack every once in a while.
    They are the ones who call players who pull aggro from a bad tank off and tell them how bad they perform when in fact they do 3 times the damage of the person calling them off.
    No matter how I try to look at it, knowing your numbers only helps you to improve.
    Not allowing parser actually only hurts the console players because they have no way to use any, even if they want to right now.
    Of course there are also the people who use parse numbers to tell others how bad they perform but those people don't need parsers to do so because they are jerks and will do it anyway.

    Quote Originally Posted by Hiroradius View Post
    Because the stigma and usage of dps meters generally is, "Ooh look my numbers show I did 460 dps while the next best person only did 290 dps, and you bard did less then the tank" but mister 460 dps per second, did you survive the fight? did you dps the adds correctly? did you interupt like your suppose to? Doesn't matter, he did 460 dps, someone else should do those things because his numbers are too big
    That a good DPS survives is a given, or else their DPS would drop because death players don't do any damage.
    More often than not adds only mean even more DPS because depending on your class you can safe your AoE and finishing moves for the extra damage.
    CC is something the tanks usually handle in that case, a DPS might wanna hold some of their cooldowns back like charges and some off-global cooldown stuns.
    A bard on silence duty should also be able to do so without underperforming.
    while I agree that the Stigma you mentioned before does exist in some games i.e. WoW it should not be the case in FFXIV.
    But yeah like mentioned before jerks can be everywhere and they don't need a parser to piss people off.
    (10)
    Last edited by Atreides; 06-19-2014 at 10:26 AM.

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