Dungeons aren't endgame, raids are endgame, raids have time locks too.
Dungeons aren't endgame, raids are endgame, raids have time locks too.
I disagree, I think anything that is content intended for characters who have reached the maximum is endgame of a sort and that raids (and not only raids, there are other ways to do this) are just the pinnacle of endgame content. Though they did make it difficult to change the system at this point (for hunt anyway) since they decided to put coil (and in 2.3 crystal tower) rewards into it. Still it could be done.
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