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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    It offers stuff that is dropped in raids (oils/sands) which are gated by weekly lockout so it has to be gated somehow.
    (0)

  2. #2
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    It's not like you can't spam coil to get sands and oils, w/o getting to the next lvl, at least it worked like that the last time i did coil.

    Even if i don't like them, i agree they are needed, it's the price for having a ilvl system (which i hate, but not gonna get into that), they just have to put more resources into creating more open world content so we won't notice the lockouts.
    (0)
    Last edited by Renik; 06-27-2014 at 07:45 PM.

  3. #3
    Player
    DJIzana's Avatar
    Join Date
    Nov 2013
    Posts
    10
    Character
    Wild Arms
    World
    Ultros
    Main Class
    Gladiator Lv 60
    I prefer exploring the open world more than doing a dungeon. In fact, I pretty much hate dungeons and do them as little as possible and I hope Square Enix sees this.

    I know my friends that I play with in regularly feel this way too. We much rather have a living breathing world focused on. One that, I think, is starting to take shape more in 2.3 and beyond. Frontlines, Hunts, Rogue class / Ninja job, other classes when expansion hits, Golden Saucer + more. They only have so many assets but I really do hope that they get to a point where they are like "Ok, let's take a step back from focusing on dungeons / raids and add more to the world and focus on that more specifically". At least for one patch...
    (0)

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