Maybe if they use different timers, not always the same
As example:
25 hours to do the content multiple times (no 100% dropchance of course), then 50 hours lockout. 3 contents with this timer and everyday one of the 3 contents would be unlocked.



Maybe if they use different timers, not always the same
As example:
25 hours to do the content multiple times (no 100% dropchance of course), then 50 hours lockout. 3 contents with this timer and everyday one of the 3 contents would be unlocked.
Lets drop the remove coil lockout whines please, its the way it is for a reason, which rewards people who arent lazy to organize a group and take up the challenge. It will be farmable once they release new raids so just be patient.
Game is still in its infancy imo.


I have an Idea for the lot saying "Not enough to do"
How about. You don't rush into everything like over excited puppies?
It's always the same "Not enough to do" short time after new content is implemented. But would the content be harder the same people would scream it is to hard
early FFXI: Players "ITS TO HARD" Devs: "Get better gear/It's not supposed to be easy"
late FFXI: ITS TO HARD Devs: "Are you new? How about some Abyssea *trollface*"
FFXIV: Players "ITS TO HARD" Devs: "Sorry much honored player, here it is easier" "WE HAVE NOTHING TO DO" Devs: "I BROUGHT DISHON...... nah cry more"
*tosses some more tables*



Even if there weren't a lockout, I wouldn't do them more than once a day, or they'd become repetitive quickly. So either way, I don't mind. Plenty of other stuff I can do.
As with so many posts here though this is missing that there already is content that MAY be repeated to your personal desire (dungeons). If they let you do say, as many hunts as you want, nothing is going to force you to do them. They will be just like dungeons where you can do as few or as many as you want but with the benefit of being in a different style.



The rewards are different. If they have things that are on a lockout in Coil, they should be locked elsewhere too.As with so many posts here though this is missing that there already is content that MAY be repeated to your personal desire (dungeons). If they let you do say, as many hunts as you want, nothing is going to force you to do them. They will be just like dungeons where you can do as few or as many as you want but with the benefit of being in a different style.
I agree the lockouts are really annoying theres even a limit to just treasure hunting so these limits to future hunts is a downer imo



On this I can agree - although, with people already calling Crystal Towers "useless" because it only drops ilvl100 gear, you'll just end up with another group complaining lol.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




