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  1. #1
    Player
    FelisC's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Felis Catus
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gunspec View Post
    Treasure hunts don't really offer game breaking rewards, yet I can only farm one of the "1 player recommended" maps per day
    Liming farming the treasure maps to once a day maintains their trade value.
    (1)

  2. #2
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by FelisC View Post
    Liming farming the treasure maps to once a day maintains their trade value.
    I'm not really interested in playing a game about the buying and selling of commodities. Treasure maps and monster hunts offer alternative world content to fates, and as long as the rewards aren't overpowered, limiting access to them in favor of more fates seems to be a waste of the concepts. I'm sure SE can think of content for marketboard simulator fans that doesn't prevent the rest of us from enjoying new game modes.
    (0)