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  1. #51
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Azurymber View Post
    I'm assuming SP is messed up since you were supposed to solo with leves and thats not really possible at the moment.

    Gathering leves are messed up because they send you to spots packed full of 40+ agro mobs

    Hate is messed up and people are having problems taking down the major NMs

    there are still issues with the game freezing or disconnecting and you get booted from a raid if you do.

    mp seems unbalanced (this is understandable since they said they would balance out the game)

    While I fully understand the difficulties of implementing a new system there is no real excuse for sticking a bunch of high agro mobs right where a gathering leve is supposed to be done. All that shows is that they didn't consider that when creating the patch which essentially means it is rushed. I realize people will say "give them time, 1.19 is the fix-it-all patch" but honestly, its been almost a year. The quality of patches is continuously disappointing. So please in the future, just postpone release for a month and fix things. the little things DO matter and do effect how people perceive the game.
    ^
    Another reason on why I don't come in these forums often these days: You guys speculate too much about useless things =D
    (1)

  2. #52
    Player
    Spectre's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Krystan Windspirit
    World
    Excalibur
    Main Class
    Miner Lv 50
    I think there is one huge, all encompassing, glaring problem with patch 1.18, and that is....

    wait for it....


    That an alarming number of people don't seem to understand/grasp what it is.


    People seem to be under the impression it was the end all fix all for the big problems with the game. That after this patch, the sky would be rose colored and they would be sucking ambrosia during the time they spent playing.


    People seem to be in the mindset that patch 1.18 was supposed to the the goal of a long wait.


    It wasn't.

    It was never ment to be.

    They never said it would be.

    Hell they didn't even imply it would be.


    Patch 1.18 is first and formost the BEGINING of the BEGINING.

    Every patch previous to this one was pretty much a bunch of bandaids to keep the game together. Sure there were some nice gems in there. Tweaks to make things easier, changes to add basic needed functionality, even a few new monster models but not a whole lot of really substantial additions.

    http://forum.square-enix.com/ffxiv/t...st-Patch-Notes

    Read those changes up.

    Patch 1.18 is THE FIRST of the actual changes to the core of the game. Changes that they started planning for after the player polls were finished.

    Q: Why is patch 1.18 not polished?
    A: Because it ISN'T polish. It's foundation. They said that. How many of you have looked at the foundation of your houses? Is "polish" the first word that comes to mind?
    Q: Why does patch 1.18 feel rushed?
    A: If you are feeling this way, then you were expecting everything to be working perfectly. You were probably expecting all the changes they have been talking about to be in this one patch. Could they have done it all in one patch? Sure, maybe. That patch would have been in the end of September or so, but hey, no one would have minded the wait right? If they did rush, it's because we told them to.

    It feels "rushed" because it's not "everything". Again, BEGINING
    Q: Why is "X,Y,Z" class harder, weaker, different then it was?
    A: Classes are not the final state of your character. Jobs are, and they are not in yet. Sure Jobs are built for parties, and Classes better for soloing, but until the job system is fully in place expect a large number of tweaks to classes in the mean time.
    Q: Why is system "A,B,C" not working as smoothly as it can?
    A: Auto Attack, Dungeons, Companies, New Levequest Rewards, Local Levequest skillpoints, Actionbar, Enmity, Weapon Delay, Quest Hubs, etc? Well that's because each of those things is either 1) brand new, or 2) gutted and re-designed. If you read the producers letters, you would notice that every time they talk about something being added or "introduced", they follow that up with saying that it will be enhanced, fleshed out, or adjusted in future patches. It was never promised to be all here right now.
    Q: Why don't they just spend more money, add more people, etc. to do things faster?
    A: Honestly I don't understand this question, and it makes it hard to answer. The only thing I can think of when I keep hearing this question is that the people asking it have never worked in a production environment. There is a point of saturation that you can hit when it come to creation. Sure one person isn't as fast as two when it come to making your meal at a fast food resturant, but if you add 50 people in there, you are not going to get super snappy service either.

    Production/Development/Creation of complicated products require skill, understanding, and communication. Adding more people in there does not mean you are adding more skill. It does not mean those people are going to understand what is going on, and it definatly doesn't make communication between the whole team work better. Sure there are other things that go into it, but team communication is key. If you let that get congested by adding more bodies, you are shooting yourself in the foot.

    If someone has some finacial briefs where it shows the FFXIV team is getting a throttled budget, please do share. Until then, saying that they don't have the backing to get the job done is 100% speculation that has no foundation.

    The talent saturization point is something only the FFXIV team leads know when they have hit. Going over that not only is a waste of money, but more importantly time. Going over that slows things down, it doesn't speed things up.
    Q: Why is/does/doesn't "Insert your other concerns here"?
    A: It all comes back to this :

    Patch 1.18 is the starting point, it was never the goal.
    Did SE screw up with the game release? Yes

    Did they admit it? Yes

    Did they commit to making it enjoyable? Yes

    Did they say it would be free until they felt it was at, or on it's way to being enjoyable? Yes

    Have they started charging for it? NO

    You may say they still took your money for the game, so they still owe you for it, but if they didn't release the game until it was at the point they are trying to get it to, then you would have paid that same amount then.

    You can call it the post release beta if you want, but the fact remains that they are not finished yet. They are just getting started.
    (10)

  3. #53
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Neptune View Post
    And what's sad is they worked on this patch for over 3 months.
    dude you said you quit and were playing another game.. why bother poasting clown shoes? GIVE IT UP ALREADY you spend your whole day posting on a forum for a game you dislike.. we get it you think 1.18 sucks.. but guess what? THIS IS THE FUTURE DIRECTION.. either A. deal with it and learn to play with it.. B. QUIT AND MOVE ON.. but please stop crying like a girl all the time.
    (0)

  4. #54
    Player

    Join Date
    Mar 2011
    Posts
    837
    /delusion off.

    Don't rant about speculating if all you are going to do after that is, wait for it...... speculate.
    (0)

  5. #55
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jynx View Post
    I don't think players are trying to adapt to the change more than they are fighting against it.

    People are bashing hate system before they even know how it works.

    People are bashing abillity changes before playing for more than a few days with them "Or sometimes play with them at all"

    People are bashing MP changes before again playing for a few days to see how they can adapt to the new playstyle.

    I think it's more of a problem of people "Rushing" their assumptions on how these change the game, many things are totally game-changers but people are jumping the gun to bash the new systems before trying to work inside of them. It's a case of "It's not as easy as it was before" before people even know whats going on.

    Mages are mad because they can't solo NM's anymore, Archers are made becasue they don't outclass everyone anymore, people are mad because leveling has slown down a bit, people are mad because things changed.

    People don't like change
    QFT

    /10char
    (0)

  6. #56
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Forbin View Post
    dude you said you quit and were playing another game.. why bother poasting clown shoes? GIVE IT UP ALREADY you spend your whole day posting on a forum for a game you dislike.. we get it you think 1.18 sucks.. but guess what? THIS IS THE FUTURE DIRECTION.. either A. deal with it and learn to play with it.. B. QUIT AND MOVE ON.. but please stop crying like a girl all the time.
    I didn't quit; get stuffed. It is sad that they released such an incompetent patch after 3 months. It would be pathetic but this is a team with real talent. That's why it's sad.
    (2)

  7. #57
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    1. im not really speculating in any of my posts and i say where i am.

    2. apparently now one of the old quests doesn't work anymore because they built a camp ontop of it with rank 60 mobs.
    That's just another example like the gathering examples where they failed to position mobs in a way which coincides with things that are already in the game.

    Regardless of everything else, 2 is not excusable. Even free MMOs barely make that mistake. And its not like the -first- time they have made it. They put rank 30ish quest mobs in a rank 30 botany leve spot before and never fixed it. Now they have done it to rank 40 leves too and to quests.

    I don't get why you think its excusable for a company to make the same mistake OVER and OVER and OVER and OVER again, knowing about it but not caring or having the time to fix it.

    FFXIV patches are -sloppy-. They have always been and there hasn't been any significant improvement. If they were not, these boards would not be covered in complaints.
    (1)
    Mew!

  8. #58
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Azurymber View Post
    I'm assuming SP is messed up since you were supposed to solo with leves and thats not really possible at the moment.

    Gathering leves are messed up because they send you to spots packed full of 40+ agro mobs

    Hate is messed up and people are having problems taking down the major NMs

    there are still issues with the game freezing or disconnecting and you get booted from a raid if you do.

    mp seems unbalanced (this is understandable since they said they would balance out the game)

    While I fully understand the difficulties of implementing a new system there is no real excuse for sticking a bunch of high agro mobs right where a gathering leve is supposed to be done. All that shows is that they didn't consider that when creating the patch which essentially means it is rushed. I realize people will say "give them time, 1.19 is the fix-it-all patch" but honestly, its been almost a year. The quality of patches is continuously disappointing. So please in the future, just postpone release for a month and fix things. the little things DO matter and do effect how people perceive the game.
    1) Soloing with leves is as easier if not easier than before

    2) Not sure about gathering leves but this will be fixed in the future, doubt they'll keep it this way, bound to be something overlooked lol No patch is perfect!

    3) Hate is a joke to keep with no stamina now... Especially against nm's who are single targets... your tank(s) must be an utter joke of a player lol

    4) Game code still wonkers, no fix was released yet

    5) Magics still a joke to manage with all your abilities at your disposle... anything decently challenging now are NM fights, but that's what they are suppose to be.

    6) *Facepalm* A patch this big WILL have problems and one of the first things of 1.19 mention way back was that it was going to tinker and balance things more. They can only do so much with internal testing lol

    7) Most of us have no problem with the new system, so stop being an anti-social tard like most people and go out meet new people who may or may not be in your linkshell. There's people who are great at healing and tanking already (Not like it's a complex system), sorry that you wanna stick with easy mode, you actually have to use your brain to fight now LoL (Hope you have one of those otherwise you'll never adapt and be SoL)
    (1)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  9. #59
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Azurymber View Post
    I'm assuming SP is messed up since you were supposed to solo with leves and thats not really possible at the moment.

    Gathering leves are messed up because they send you to spots packed full of 40+ agro mobs

    Hate is messed up and people are having problems taking down the major NMs

    there are still issues with the game freezing or disconnecting and you get booted from a raid if you do.

    mp seems unbalanced (this is understandable since they said they would balance out the game)

    While I fully understand the difficulties of implementing a new system there is no real excuse for sticking a bunch of high agro mobs right where a gathering leve is supposed to be done. All that shows is that they didn't consider that when creating the patch which essentially means it is rushed. I realize people will say "give them time, 1.19 is the fix-it-all patch" but honestly, its been almost a year. The quality of patches is continuously disappointing. So please in the future, just postpone release for a month and fix things. the little things DO matter and do effect how people perceive the game.
    I havent seen this guy make a single positive comment about this game on any forum he posts on, ever. And yet he plays more than any 3 people I know. If it was rushed (which it wasnt), its because of the mega nerd rage that happened last time they set a date and then had to push it back forced there hand on this one. I would blame the players on this, were that the case, not the staff. Any patch this size that reworks things as deep in the programming as this one did will have flaws. The fact that you cant understand that the more complex a system is, the more flaws there will be to work out shows your depth of understanding.

    Hate isn't messed up, you just need to learn the new system. You know, the one you have been playing for all of 2 whole days and your pissed you havent mastered yet.

    They strait up told everyone to our collective online faces that this patch would be only the start of major changes that would take place through september and that we should please be patient until all 3 were complete. Spend less time complaining and more time reading.

    And for the record, they fix issues like the ones you are complaining about in the a, b, and c patches.
    (0)

  10. #60
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Azurymber View Post
    1. im not really speculating in any of my posts and i say where i am.

    2. apparently now one of the old quests doesn't work anymore because they built a camp ontop of it with rank 60 mobs.
    That's just another example like the gathering examples where they failed to position mobs in a way which coincides with things that are already in the game.

    Regardless of everything else, 2 is not excusable. Even free MMOs barely make that mistake. And its not like the -first- time they have made it. They put rank 30ish quest mobs in a rank 30 botany leve spot before and never fixed it. Now they have done it to rank 40 leves too and to quests.

    I don't get why you think its excusable for a company to make the same mistake OVER and OVER and OVER and OVER again, knowing about it but not caring or having the time to fix it.

    FFXIV patches are -sloppy-. They have always been and there hasn't been any significant improvement. If they were not, these boards would not be covered in complaints.
    So please go play a free mmo and leave the rest of us that are happy with this one to our own devices. This cant possibly be the first time someone has suggested this to you, yet much like everything else you post about, you can't seem to take the hint.
    (0)

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