Quote Originally Posted by Azurymber View Post
I'm assuming SP is messed up since you were supposed to solo with leves and thats not really possible at the moment.

Gathering leves are messed up because they send you to spots packed full of 40+ agro mobs

Hate is messed up and people are having problems taking down the major NMs

there are still issues with the game freezing or disconnecting and you get booted from a raid if you do.

mp seems unbalanced (this is understandable since they said they would balance out the game)

While I fully understand the difficulties of implementing a new system there is no real excuse for sticking a bunch of high agro mobs right where a gathering leve is supposed to be done. All that shows is that they didn't consider that when creating the patch which essentially means it is rushed. I realize people will say "give them time, 1.19 is the fix-it-all patch" but honestly, its been almost a year. The quality of patches is continuously disappointing. So please in the future, just postpone release for a month and fix things. the little things DO matter and do effect how people perceive the game.
You have to keep in context of how much they worked with for patch 1.18, it's not as simple as other patches so errors are to be noted. Think about it, with a game changing concept like "Auto-battle" do you think it would be wiser to hold off releasing it while people are still using stamina or to release it with bugs so that people can adjust to auto-battle and give input.

Say they decided to delay this VU by 2 week, you would have the following things happen
-People losing faith in the game
-People still annoyed by the mp and "over-nerfed" feel of mages
-Mob placement

However since the patch is released they can look on the forums and analyze where they can fix things such as if they relook at mages and see they made MP cost to high they can fix it, and all the complaints about high level mobs in gathering areas should be fixed soon as well.

For this game at least for this patch the best move was to release it once it was ready and fine tuned to the best of their ability. The rest comes down to unforseen bugs or issues. Changing auto-battle is a huge change effecting a wide variety of concepts such as mob difficulty, abilities, animation and weapon delays. Consider how many mobs are in the game, all the abilities needing new recast timers and mp tweaks, and all the weapons that needed to be tweaked to "delay".

Just need to give them time never know it's possible that this week they may patch things up a tad to fix some notable issues since it would be a mistake to wait til 1.19.