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  1. #71
    Player
    JBFire's Avatar
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    Jul 2011
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    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    I think most people aren't going to like this suggestion, but in regards to the people that are having issues with lots of mobs/respawning mobs on their gathering nodes, why not invite a friend to come protect you?

    Yes, you won't always have a friend around, but maybe save the leves that have hard to reach nodes for when you do and just go then?
    (0)

  2. #72
    Player
    Xmbei's Avatar
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    Mar 2011
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    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by JBFire View Post
    I think most people aren't going to like this suggestion, but in regards to the people that are having issues with lots of mobs/respawning mobs on their gathering nodes, why not invite a friend to come protect you?

    Yes, you won't always have a friend around, but maybe save the leves that have hard to reach nodes for when you do and just go then?
    Actually if I remember that was the original intention back in a pre release interview with tanaka where a gatherer class could bring a dow/m to defend them while they gather...
    (0)
    Xeto Milanti Bei

  3. #73
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    896
    As they KEEP SAYING, it's an incremental process, and they continue to tweak everything after it's put ingame.

    It's an unofficial beta, people.
    (1)

  4. #74
    Player

    Join Date
    Jun 2011
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    Gridania
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    246
    People are talking about it being hard to solo leves now? I just did all 4-5 star at Broken Water/Hali as a 42 MRD and it was really easy. Most 5 star mobs are barely over rank 50! That is really easy. With Stingy spikes and Siphon MP, I didn't have to rest or anything.

    Maybe I'm doing it wrong though :/
    (0)

  5. #75
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    Join Date
    May 2011
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    Limsa Lominsa
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    749
    First serious post in a while from me, as the amount of lol on this forum is too much for a little trolly like me to resist, but strap yourselves in, cause here goes:

    Ok, so people have spent a very long time waiting for 1.18 to come out, and as such, have spent this time cramming up into the 50's, performing repetitive daily leves, grinding on the same monsters, visiting the same zones, and basically trying to justify their boredom, as they have entered a stage that isn't even close to completion. Now that 1.18 has arrived, it has brought with it literally thousands of small changes across the levelling spectrum, the world itself and basically little bits here and there to make things easier.

    It has also begun to lay foundations for 1.19.

    Now the problem these players have is that they have put alot of work into their characters, and have been given very little in terms of content to play with until 1.19 rolls in, so from their point of view, it is quite underwhelming, and with most classes being shaken from the ground up, especially the healing and threat changes, alot of players are reluctant to relearn it all, and furiously try to keep up with their old ways, and then throw a fit when it doesn't work anymore.

    However, for those people who are starting out fresh in FFXIV, there is a huge array of things to do now, and the levelling process itself has become far more fun to do. I haven't played it enough since the patch to comment on everything, but I can see that 1.18 is more like part 1 of a bigger patch, which will culminate in 1.19 and 1.20.

    People are very shortsighted when it comes to gaming now, and forget that everything is a learning process. If people were to calm down for a few moments, they would see some very solid stepping stones laid down, guiding us slowly into a better game, one we would be happy to pay monthly for.

    The common theme at the moment is to start again, and something I am doing too, mainly because I don't think we will get race changes, and I just hate being a stupid Elezen.

    So in closing, be patient people, there is more coming, and what has been added so far is really showing us that they are on the right path, it just might be a slightly longer path than alot of people here think.
    (3)

  6. #76
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Azurymber View Post
    just because you and a few other fanboys are happy doesn't mean the game is a success. If it was then they would already be charging for it. They are not making this game for you, they are making this game to make a profit. And with the huge number of mistakes they are currently making a profit will not be possible.

    Its pretty clear I'm not the only person that sees flaws with this patch. And if this board is full of people showing they see problems with the patch, it's a pretty good indication that this game would not be very successful if they started charging. If you don't like the things i say then DON'T READ THEM.

    You're the one personally attacking me and trolling.
    I love how people think they know what can and can not turn a profit when they really have 0 insight in to the financials of the game.. pathetic.. assumptions are full on ritard!

    this game will turn a profit.. its not going to shut down, it will never go F2P... all of these same doom and gloom messages were the same shit that was said about FFXI.. it made plenty of money for SE over its life span and still continues to profit today.

    FFXIV will make plenty of money over its life span and will continue to profit well into the future.. I just wonder if 10 years from now these same self entitled whiners will still be here doom and glooming... "JUST WAIT I PROMSIE BY THE END OF NEXT YEAR YOU WATCH AND SEE SERVERS SHUT DOWN IF THEY DON'T MAKE THE CHANGES THAT I WANT!"
    (0)

  7. #77
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    Join Date
    May 2011
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    Limsa Lominsa
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    749
    Quote Originally Posted by Forbin View Post
    I love how people think they know what can and can not turn a profit when they really have 0 insight in to the financials of the game.. pathetic.. assumptions are full on ritard!

    this game will turn a profit.. its not going to shut down, it will never go F2P... all of these same doom and gloom messages were the same shit that was said about FFXI.. it made plenty of money for SE over its life span and still continues to profit today.

    FFXIV will make plenty of money over its life span and will continue to profit well into the future.. I just wonder if 10 years from now these same self entitled whiners will still be here doom and glooming... "JUST WAIT I PROMSIE BY THE END OF NEXT YEAR YOU WATCH AND SEE SERVERS SHUT DOWN IF THEY DON'T MAKE THE CHANGES THAT I WANT!"
    Um you start out by laughing at people for assuming they know how SE's finances work, and then you go on to make wild claims on how SE's finances work...
    (1)

  8. #78
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Why are you doing R40 leves when you're at R50? Go do the dungeons.
    Not everyone has people to do the dungeons w/ or reliable people to do the dungeons w/ or has arch lvled to do the dungeons w/ because people are taking that" it can only be done w/ said job attitude" that alot of Final Fantasy 11 players did. Good thing i was in a JP ls that didnt manaburn and kite everything in FF11 but now that im playing this game and the player base is smaller and the japanese less willing to work w/ non japanese people its becoming all the bad things that was wrong w/ ff11 is wrong w/ this game.

    And Jynx the hate system is not working correctly apparently. Provoke and taunt do not work correctly. I provoke or taunt and another players uses a measly weak ability and takes hate from me immeadiately. How could they get this system so right in ff11 yet in 14 have failed to thus far.
    (1)

  9. #79
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
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    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Forbin View Post
    I love how people think they know what can and can not turn a profit when they really have 0 insight in to the financials of the game.. pathetic.. assumptions are full on ritard!

    this game will turn a profit.. its not going to shut down, it will never go F2P... all of these same doom and gloom messages were the same shit that was said about FFXI.. it made plenty of money for SE over its life span and still continues to profit today.

    FFXIV will make plenty of money over its life span and will continue to profit well into the future.. I just wonder if 10 years from now these same self entitled whiners will still be here doom and glooming... "JUST WAIT I PROMSIE BY THE END OF NEXT YEAR YOU WATCH AND SEE SERVERS SHUT DOWN IF THEY DON'T MAKE THE CHANGES THAT I WANT!"
    i run a marketing business so i know somewhat about what will make profit and what won't. A game with a 5.0ish average rating that has been out a year and is considered one of the worst MMOs on the market, reviewed poorly 100s of times, will have a VERY difficult time making profit. Even if the game improves, people researching the game (and its an MMO so they will), will see low ratings and poor reviews. A commercial can't change the negative press. The only way to pull off a ps3 relaunch will be mouth-to-mouth. And for that to work the game has to impress the majority of players enough to get their friends playing. Right now its no where near that stage, and SE is alienating players (see like 80% of posts on this forum)
    (1)
    Mew!

  10. #80
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    Quote Originally Posted by Azurymber View Post
    i run a marketing business so i know somewhat about what will make profit and what won't. A game with a 5.0ish average rating that has been out a year and is considered one of the worst MMOs on the market, reviewed poorly 100s of times, will have a VERY difficult time making profit. Even if the game improves, people researching the game (and its an MMO so they will), will see low ratings and poor reviews. A commercial can't change the negative press. The only way to pull off a ps3 relaunch will be mouth-to-mouth. And for that to work the game has to impress the majority of players enough to get their friends playing. Right now its no where near that stage, and SE is alienating players (see like 80% of posts on this forum)
    You are correct, there are many hurdles that the game will need to overcome. The biggest of which is it's initial failed launch. There's no denying that, but this patch was never supposed to be the fix-it-all patch. This was only the foundation for future patches (as someone else already mentioned, sorry I don't remember who.)

    This patch was anything BUT rushed. What we are seeing on the forums are growing pains with the vocal minority that don't want to readily accept that their class/job isn't working as it was previous to this patch. Don't just count the threads on the forums, look inside them too. In every thread I've been reading since the patch came out, it isn't just the OP declaring their frustrations and everyone replying and following suit. In many cases, the OP is declaring their frustrations and the majority of following posts are disagreeing with that person, just like this thread.

    1.18 is just the beginning, now we are going to see how the game is altered for 1.19, 1.20, etc. and so forth. The game is NOT ready for primetime. You know that, I know that, SE knows that. They are not going to be releasing the PS3 version of this until it is and at that point, we will most likely have an official re-launch. This patch was just about introducing the base groundwork mechanics for everything else coming to be built off of. I think it would be naive to think otherwise that this was going to somehow be the release-worthy patch that some think it was supposed to be (not necessarily referring you here).

    Mages seem to not be happy with the high MP costs of heals. SE isn't going to drop a hotfix to change that. If this is deemed correct and according to their plans, they will most likely put it into 1.19. Same thing with the current state of the dungeon being cluttered with ARC/ARC/ARC/ARC/CON/CON/GLA/GLA formats. How were SE supposed to know before hand that, that would happen? Hell, from what I saw on day one of the patch, you'd be liable to think that ARC class was destroyed by the mighty swing of SE's nerf bat, yet clearly it is not the case. I feel mages will be the same way, but that's purely my opinion. I wouldn't be surprised if we see heals get lowered back down some in cost. As for THM being stripped of the AoE heals and CON being changed to healer du jour, the majority of players voted for clear-cut jobs in the player polls. It had to happen sooner or later. We won't see the full extent until the job system is unveiled a bit more.

    Lastly, I don't believe SE is alienating it's players. Sure, the patch has gotten knee-jerk anger threads posted, but what game doesn't have that? Look around at other MMO's. If we're going to decide success of an MMO based upon what their general forums looks like, World of Warcraft must have tanked years ago and is surely a marketing disaster, no?


    P.S. Edit - Crediting Vahzl for saying that this patch was the foundation for 1.19 and beyond. Well put chap. Cheers.
    (1)

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