Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 38
  1. #11
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    AFter Coil1 I have very little incentive to do coil 2. I went 4 months and only got caster ring, on my first day and clear. This really killed all of mine(as well as several people I knows) want to do the new coil at all. It would be cool to see a system where if you get a clear, and you don't get an item, then when you exit the turn you get a token for that turn(put an npc at exit/have the exit confirm. IE you did Turn 6 on whm cleared but didn't get an item then you get a WHMScoB#1 token. after you get 5 you can trade it in for 1 piece of high allagan gear. I mean thats over 1 full month without gear on 1 turn to get a piece thats more then fair. it also allows for when people screw up and exit before gear drops to not be completely hurt.
    (0)

  2. #12
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alukah View Post
    For venting.
    Quote Originally Posted by Amocoru View Post
    Purpose of you whining in it?
    Learn to move on. I haven't receive any BRD loots for 8 striaght weeks. No threads created here just to say this lol.

    The only way this can get better is SE changed from dropping direct loots to loot tokens instead. Then the raid can plan a token reeving order/priority and the player can exchange the token say with Rowena for any gear of their choice, except for weapons.
    (0)

  3. #13
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ooshima View Post
    Learn to move on. I haven't receive any BRD loots for 8 striaght weeks. No threads created here just to say this lol.
    Yeah but...you have upgraded Rosenbogen, High Allagan belt, gloves, boots and bracelet, upgraded Bard chest with Sands, three upgrades accessories with Oils and Slaying earrings for an alt. You're hardly starved of gear lol. If you had been clearing it since release and had yet to get a single piece maybe you could understand how OP is feeling. Being i110 or not far off, you can't really see where they are coming from.
    (4)

  4. #14
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by TeganLaron View Post
    Yeah but...you have upgraded Rosenbogen, High Allagan belt, gloves, boots and bracelet, upgraded Bard chest with Sands, three upgrades accessories with Oils and Slaying earrings for an alt. You're hardly starved of gear lol. If you had been clearing it since release and had yet to get a single piece maybe you could understand how OP is feeling. Being i110 or not far off, you can't really see where they are coming from.
    I know that feeling. Just that I had better luck in SCoB. In the first coil, although Myth was largely king for BRD but the Allagan Visor (T2, debatable BiS), Allagan Boots (T4), Allagan Choker (T4), Allagan Pants (T5) and Allagan Bow (T5) were my BiS. I only received my boots in December 2013, my choker in Feb 2014 and my Bow the very week right before patch 2.2. Nope I didn't get my visor nor the pants (I have to craft the i90 and pentameld it myself during 2.2 launch). Apart from the choker and boots, the other thing I got is the glove, so you can't say I geared up via coil. My ilvl went past i80 only in patch 2.1 because of increased myth and also EX primal accessory drops. I geared up largely via Myth, and you know Myth was a pain to get in 2.0 days.. I guess that's bad enough luck per se.
    (0)
    Last edited by Ooshima; 06-26-2014 at 12:08 PM.

  5. #15
    Player
    Brainberry's Avatar
    Join Date
    Dec 2013
    Posts
    100
    Character
    Sertur Trauner
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by TeganLaron View Post
    Yeah but...you have upgraded Rosenbogen, High Allagan belt, gloves, boots and bracelet, upgraded Bard chest with Sands, three upgrades accessories with Oils and Slaying earrings for an alt. You're hardly starved of gear lol. If you had been clearing it since release and had yet to get a single piece maybe you could understand how OP is feeling. Being i110 or not far off, you can't really see where they are coming from.
    She/he still had no drops 8 weeks in, its not about what they have NOW but how they dealt with it when it was happening to them. I was in the same boat, 8-9 weeks of SCOB clears and only 1 piece dropped which was a non bis accessory. It was a pain but I stayed patient until my luck started to get better with drops. Pretty sure once OP gets his it will change his mind completely. Just because you(collective) are not getting your way with drops doesn't mean the game should changed based on your experience, its a selfish outlook.
    (1)
    Last edited by Brainberry; 06-26-2014 at 12:20 PM.

  6. #16
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ooshima View Post
    Learn to move on. I haven't receive any BRD loots for 8 striaght weeks. No threads created here just to say this lol.

    The only way this can get better is SE changed from dropping direct loots to loot tokens instead. Then the raid can plan a token reeving order/priority and the player can exchange the token say with Rowena for any gear of their choice, except for weapons.
    1.23 proved that system is flawed in itself.

    This system works better, albeit with the chance you may get nothing at all.

    1.23 token drop-rates were PAINFUL.
    (0)

  7. #17
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Well you know: if every 8 of your group already have that one equip, that always seems to drop and you get it a 9th time... well... thats the time players go enrage mode and i can understand it... thats why we try to discuss that part with SE since 1.x... Before 2.0 was released it seemed SE understands, but... ... ... they done same shit again and so we continue to negotiate with them once again...
    (0)

  8. #18
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by Shioban View Post
    1.23 proved that system is flawed in itself.

    This system works better, albeit with the chance you may get nothing at all.

    1.23 token drop-rates were PAINFUL.
    I haven't played 1.0 thou, but what I mean is that instead of 2 chests of 100% drop but what drop is 100% RNG, give out 2 100% drop tokens per turn. Let the raid decide who gets these tokens and exchange them for gear themselves. I don't mean RNG based token drop such as it may or may not drop, but 100% drop tokens rather than 100% drop random loots.
    (0)

  9. #19
    Player
    Syhrwyb's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    230
    Character
    Syhrlona Haldhaerzwyn
    World
    Diabolos
    Main Class
    Paladin Lv 70
    Indeed, mostly just me venting, and I actually feel a little better now. I shall continue my coil adventures as usual.
    (2)

  10. #20
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ooshima View Post
    I haven't played 1.0 thou, but what I mean is that instead of 2 chests of 100% drop but what drop is 100% RNG, give out 2 100% drop tokens per turn. Let the raid decide who gets these tokens and exchange them for gear themselves. I don't mean RNG based token drop such as it may or may not drop, but 100% drop tokens rather than 100% drop random loots.
    That already happens in three turns. Oil, Sands and Tomes. Accessories, Armor and Weapons.

    A "real" token system would have to drop rarely, or maybe just 1 drop per turn (and also divided into accessories/armor or even further. Maybe each turn will drop a random armor token or random accessory token, allowing you to buy THAT piece of gear..."oh look, its our 10th Belt Token, who's turn is it again?")
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast