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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cwksama View Post
    so,any fix?
    Not yet. SE also did not say a word about new AA.
    (0)

  2. #2
    Player
    CruxArchetype's Avatar
    Join Date
    Dec 2015
    Posts
    1
    Character
    Crux Archetype
    World
    Leviathan
    Main Class
    Arcanist Lv 7
    I am also getting this, I tried fixing it via Nvidia Inspector but the settings dont override for some reason
    (0)

  3. #3
    Player
    MaFi0s0's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Karma Getsome
    World
    Kujata
    Main Class
    Arcanist Lv 60
    I wanna confirm that, unlike DSR, getting a higher resolution monitor helps.

    1440p but preferebly 4K.

    Quote Originally Posted by CruxArchetype View Post
    I am also getting this, I tried fixing it via Nvidia Inspector but the settings dont override for some reason
    It only works on the DX9 client.

    If you still want to use the DX11 client these settings are recomended:
    Glare off (the one under Ambient Occlusions)
    Grass quality off
    Optional: Parralax mapping off




    (1)
    Last edited by MaFi0s0; 07-28-2016 at 03:43 AM.
    I Can’t Believe It, Miqo'te got some ass, I wanna see it. Roegadyn got a ass, It ain’t a secret.

    HC NEET represent!

  4. #4
    Player
    MaFi0s0's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Karma Getsome
    World
    Kujata
    Main Class
    Arcanist Lv 60
    To simplify things for people

    Here is my Nvidia inspector profile(DX9) and reshade(includes DX9 and DX11 dll) preset.

    http://s000.tinyupload.com/?file_id=...29837995053402


    http://www.guru3d.com/files-details/...-download.html
    (0)
    I Can’t Believe It, Miqo'te got some ass, I wanna see it. Roegadyn got a ass, It ain’t a secret.

    HC NEET represent!

  5. #5
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    To add to this thread. Cause i have the same exact issue with Shadows and Distance Detail. I own a GTX 970 too and this issue only happens to me in heavensward maps/areas.

    Distance detail and Shadow clarity with all diferent configurations.
    http://imgur.com/a/w259t

    And i would love to repeat, this is only an issue of Heavensward for me, on ARR areas everything works as it should. This problem even plagues HW dungeons, where shadows really get weird. And this started to happen for me after 3.1 update. Hope the team is really looking into this, because sometimes, it really becomes really annoying.
    (0)
    Last edited by Alexander_Dragonfang; 02-21-2016 at 03:19 PM.

  6. #6
    Player
    Sainya's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah!! and Gridania
    Posts
    229
    Character
    Mjara Kigaomoi
    World
    Excalibur
    Main Class
    Machinist Lv 90
    I am also having this exact problem. It's most noticeable while I'm sitting inside the FC House and the shadows change position while the sun is setting/rising. I get this long diagonal shadow line directly through the center of my screen that moves slightly towards or away from the left or right side of the screen depending on whether it's sunrise or sunset.

    Specs:

    Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1
    Intel i5 4690k
    NVIDIA GeForce GTX 970
    8GB Ram
    (0)
    <- The real reason Yoshi-P stressed watching all the cutscenes.

    Matoya: And that should give you a notion of how sick and tired I was of those spineless wretches of the Forum. All talk and no trousers, that lot.

  7. #7
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    With the introduction of the novice hall, i finally got a clean transition from an old ARR lightining/shadow zone to a HW one.

    ARR: Shadow is nice, crisp, defined, what it supposed to look like.


    HW: Kill it with fire.


    There isn`t even a loading screen between them now, i`ve tried everything on my GPU settings, nothing, not even SGSSAAx8 seems to have any effect. Already did a clean install of my drivers and absolutely nothing.
    (0)

  8. #8
    Player
    Furukawa's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    83
    Character
    Furukawa Mikoto
    World
    Hyperion
    Main Class
    Scholar Lv 80
    i pretty much have the same problems everyone has said on this thread. There seems to be some sort of issue with how textures are loading. Shadows are all messed up and low res. The reflections with DX11 seem to be displaying at like 10FPS. This happens in any zone in the game for me. Doesn't matter if it's 2.x or 3.x.

    My game settings are set to maximum with DX11 on and all my drivers are up to date. My specs are GeForce GTX 980, Intel Core i7-4790K CPU @ 4.00GHz, 16GB RAM, Windows 7 Home Premium.

    What i don't understand is why i don't see more people talking about this. i have looked around and can't find anything else. Do most people not noticed these graphical issues or something? Cause the moment 3.0 came out i noticed right away all these issues that weren't happening during the 2.x era.
    (1)

  9. #9
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Furukawa View Post
    i pretty much have the same problems everyone has said on this thread. There seems to be some sort of issue with how textures are loading. Shadows are all messed up and low res. The reflections with DX11 seem to be displaying at like 10FPS. This happens in any zone in the game for me. Doesn't matter if it's 2.x or 3.x.

    My game settings are set to maximum with DX11 on and all my drivers are up to date. My specs are GeForce GTX 980, Intel Core i7-4790K CPU @ 4.00GHz, 16GB RAM, Windows 7 Home Premium.

    What i don't understand is why i don't see more people talking about this. i have looked around and can't find anything else. Do most people not noticed these graphical issues or something? Cause the moment 3.0 came out i noticed right away all these issues that weren't happening during the 2.x era.
    Many people have decided that, as brick walls rarely answer back, to give up on it. It's down as a "being reviewed" issue & that's all we've got for now.
    (0)

  10. #10
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Under DX11 shadows flicker a lot especially in HW areas. The reflections also appear to be moving like 10FPS or smth. It was like this since the introduction of this graphical feature under DX11 when 3.0 launched. Maybe all those are "performance optimizations" and "work as intended" but I believe they are bugs introduced by the implementation of DX11. Remember this game is truly made by and on DX9 and not DX11. We have been asking for more AA options without any comment about that. At this moment I think any graphical fixed or additions are far way. Seems like the dev team is focused on other things atm.
    (1)

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