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  1. #1
    Player

    Join Date
    Jul 2011
    Posts
    8

    Overdone on the nerfing

    Raising MP costs on cure that much was insane and leves are just pointless now... ease up on enmity for mage cures and nukes (just ease up on the mages period...or no one will want to play them)great job on action bar (works way better now).Auto attack is nice but should be an option ...however I would rather have auto-attack than none at all.That you for getting rid of stamina bar. seriously bad call on nerfing the mages though! I think the point was to make the game more fun for all classes .. not nerf them.Aside from that I liked alot of the new improvements great job!
    (2)

  2. #2
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    It was thing that should have been done from day 1 the leve was never a idea for level up 1-50 it was for players who had only 1 or 2hour to play then on the days of no work really do something big for more SP like party and such.

    The mp on cure is great job done this would make Mage have to think and really play if they can't control there MP then they should not even be playing a mage.
    (3)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #3
    Player

    Join Date
    Jul 2011
    Posts
    5
    same opinion . for now FFXIV so more break and unplayed game . MP costs x4 i'ts ridicolous and insane mi vote just prefer old main team programers , this actually are (badword here xD) , now is bored play FF XIv you set cures on melees surprise only have cast 3 cure2 i'ts a really poor for me :s
    y see same pve FF11 more same updates and possibly leaves the game , all melee classes are weak to solo , and have 6 years to play ff11 dont need a reapeat same lol pve experience .
    me vote REDUCE MP COSTS for now plz x4 cost i,ts ridiculous (remember NO AREA effect too) ftw
    all patch are good this mp costs beat all patch lol +
    (2)

  4. #4
    Player

    Join Date
    Jul 2011
    Posts
    8
    Quote Originally Posted by Zenaku View Post
    It was thing that should have been done from day 1 the leve was never a idea for level up 1-50 it was for players who had only 1 or 2hour to play then on the days of no work really do something big for more SP like party and such.

    The mp on cure is great job done this would make Mage have to think and really play if they can't control there MP then they should not even be playing a mage.
    Really? ...really? who the #^%# is gonna get on and have 1-2 hours to play a day only and put those precious moments on leves that are pointless??? And do you realize almost all mobs do conal and AoE attacks? curaga for almost 200 MP allows you to cast that only like 6x before you are out of MP...MP costs are fine if this was ff11,the mobs were not broken,we could cast out of active mode,and our stats actually worked among other problems.It's crazy ideas like yours that is gonna make this game less fun and make more people leave.It's not about not being able to control their MP...its about not wanting SE to stop slowing things down so they can keep up...I been telling people before the update that they were seriously gonna make gaining SP harder because they think that's the way they can keep us playing more without having to add too much content.
    (1)

  5. #5
    Player
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    648
    I have to say this.. These raids are not what I consider content. AGAIN you have failed to give what you promised in early stages. "voice acted cinematic cutscenes". All I'm seeing is the same old text crap. Go here kill this. the end. go there kill that, the end.. Honestly these raids fail... I could run around all day solo if I want and call it a raid.. Just running around killing stuff.

    Where are the mini games? Where are the different interfaces? You just copied and pasted the same dang thing we did in Nyzule.. Where is the creativity? where are the things that make the game unique? They don't exist.. still..
    (0)

  6. #6
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zenaku View Post
    It was thing that should have been done from day 1 the leve was never a idea for level up 1-50 it was for players who had only 1 or 2hour to play then on the days of no work really do something big for more SP like party and such.

    The mp on cure is great job done this would make Mage have to think and really play if they can't control there MP then they should not even be playing a mage.
    Ok With ya at all.... BUT!
    Now where is my "Seek party Flag" to make ppl in all the server see that i want grind party??
    Where is my "/sea all" command to see who is lookin for party....
    Give us back those things, and i will be glad to build party for next 10 years of the game!!! Like i did in FFXI
    Like now, im almost stopped in city /shoutin for party.... gettin an answer = lot of lucky
    I want lvl up... no runnin around for nothin or craft all the whole day...
    FIX THOSE THINGS!!!
    (0)

    <Infernalangel - ASURA - FF XI>

  7. #7
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    True, i can menage it anyway like now....more hardly its clear.... but costs too much mp guys.... a Cure I ---->45mp???!!!
    Horrible.
    Good update anyway... but FIX the seek party things (we want like FFXI -and stop say isnt so ppl-) and "/sea all"

    Peace
    (0)

    <Infernalangel - ASURA - FF XI>

  8. #8
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zenaku View Post
    It was thing that should have been done from day 1 the leve was never a idea for level up 1-50 it was for players who had only 1 or 2hour to play then on the days of no work really do something big for more SP like party and such.

    The mp on cure is great job done this would make Mage have to think and really play if they can't control there MP then they should not even be playing a mage.
    So says the PGL who's likely never touched CON before. There's a difference between having to be strategic and being railroaded into having NO options but cure-spamming because your MP has ZERO wiggle room.

    :B So I'm playing my CON in a party today... My options are, cast cures only and maybe keep the party alive... or send out even ONE nuke and make the party wipe. Hmmm...
    (2)