Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 85
  1. #31
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Ryel View Post
    I should NEVER have to answer someone who asks me for help be saying:

    "I'm sorry the game won't allow me to help you, tough luck you're on your own"

    That is a horrible, horrible feeling, that i have to actually sit there and tell people that I've played with for months and in some cases years that I'm not allowed to play with them.
    Then why aren't you running it with these people in the first place? If they mean so much to you, why aren't they your static group? Or maybe you could say, "I've already run that this week, sorry, but I still need to cap soldiery tomes this week, do you? We could do some other dungeons together." I think you're taking this thing too seriously.
    (2)

  2. #32
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NaliaBrown View Post
    Then why aren't you running it with these people in the first place? If they mean so much to you, why aren't they your static group? Or maybe you could say, "I've already run that this week, sorry, but I still need to cap soldiery tomes this week, do you? We could do some other dungeons together." I think you're taking this thing too seriously.
    Because i have more than 7 friends who wish to do coil.

    If you believe i am alone in this allow me to direct you here:

    http://forum.square-enix.com/ffxiv/t...ts.-Right-now.

    And here:

    http://forum.square-enix.com/ffxiv/t...ify-Coil-Entry

    And here:

    http://forum.square-enix.com/ffxiv/t...outs-for-T6-T9

    Also here:

    http://forum.square-enix.com/ffxiv/t...future-content

    That took all of 10 seconds using the forum's search function and i only skimmed a few pages but i think i made my point.

    It was also brought up during multiple interviews around E3.
    (8)
    Last edited by Ryel; 06-26-2014 at 01:44 AM.

  3. #33
    Player
    Ephemeral_Nights's Avatar
    Join Date
    Jul 2011
    Posts
    60
    Character
    Ephemeral Nights
    World
    Cactuar
    Main Class
    Thaumaturge Lv 80
    ignorance is bliss i suppose, ey ryel
    (1)

  4. #34
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Ryel View Post
    Because i have more than 7 friends who wish to do coil.
    Well, then, if that is the case, then maybe you can help them find their own groups and you can run other content with them? The Coil lockout is not going to go away. You can even do expert & hard level roulettes as a party now. There's no reason to blame the game and feel like crap because you can't run something with someone because you've already run it before with another group. Maybe run it with that person next week?
    (0)

  5. #35
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NaliaBrown View Post
    Well, then, if that is the case, then maybe you can help them find their own groups and you can run other content with them? The Coil lockout is not going to go away. You can even do expert & hard level roulettes as a party now. There's no reason to blame the game and feel like crap because you can't run something with someone because you've already run it before with another group. Maybe run it with that person next week?
    Most MMO's don't actually make you choose, or if they do most players level alts in order to beat the lockout because the game is tied to a 1 character 1 class system. This game offers the unique option to play ALL jobs that they have and will ever release on ONE character effectively eliminating the need for alternates outside of personal preference.

    Yet they wish to use a lockout system that goes against the very armory system that makes them unique.

    However the first time you quoted me you failed to post the original quote in full and left out the most important bit:

    Quote Originally Posted by Ryel View Post
    Why should the ability of some person i've never met to buy a piece of gear or some hardcore group that wants to burn themselves out on content (more power to you guys!) prevent me from doing end game content with the people i wish to play with?
    I repeatedly see the argument that hardcores would burn themselves out on content, however by definition what makes those players hardcore is that they would do it regardless of any lockout to begin with.

    If you think that many of the first groups that cleared coil weren't alt farming gear or bashing their heads against the wall for hours upon hours of time then you are sorely mistaken, this is what makes them hardcore.

    as it stands you have BOTH hardcore, midcore, and casual players logging into the game less for different but similar reasons.

    The Hardcores log in farm coil and log out for the week because they have nothing else to do.

    The Midcores are split half completing coil and following the hardcores by logging off while the other half tries until they're repeatedly discouraged by trying to make a static or deal with Party Finder.

    The Casuals are lost without hope because the hardcores and midcores cannot help them, and the party finder has become an extremely hostile place demanding things from them that they are unable to prepare for.
    (7)
    Last edited by Ryel; 06-26-2014 at 02:02 AM.

  6. #36
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    TLDR; FFXIV Is a hub game up to end game, then becomes a multi-player after that. Never really turns into an MMO.
    (4)

  7. #37
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Ryel View Post

    However the first time you quoted me you failed to post the original quote in full and left out the most important bit:



    I repeatedly see the argument that hardcores would burn themselves out on content, however by definition what makes those players hardcore is that they would do it regardless of any lockout to begin with.

    If you think that many of the first groups that cleared coil weren't alt farming gear or bashing their heads against the wall for hours upon hours of time then you are sorely mistaken, this is what makes them hardcore.
    Honestly, you need to find a better way to say what you're trying to say in that bit you quoted of yourself. I have no idea what you're trying to say there. I said nothing about getting burned out. The lockout is in place to keep people from getting overgeared too quickly.

    Basically what you're saying is that you have too many friends and can't run end-game content with all of them. That's just something you're going to have to deal with. Find other content for all your friends. Do treasure hunts. Run Crystal Tower. Do PvP. Run Extreme primals. Coil isn't the only thing to do.
    (1)

  8. #38
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NaliaBrown View Post
    Honestly, you need to find a better way to say what you're trying to say in that bit you quoted of yourself. I have no idea what you're trying to say there. I said nothing about getting burned out. The lockout is in place to keep people from getting overgeared too quickly.
    Want it rephrased? If the system for getting gear can be so easily broken by more people completing content perhaps it needs to be reconsidered.
    (9)
    Last edited by Ryel; 06-26-2014 at 02:17 AM.

  9. #39
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by NaliaBrown View Post
    Well, then, if that is the case, then maybe you can help them find their own groups and you can run other content with them? The Coil lockout is not going to go away. You can even do expert & hard level roulettes as a party now. There's no reason to blame the game and feel like crap because you can't run something with someone because you've already run it before with another group. Maybe run it with that person next week?
    Hmm... from a purely emotional standpoint, it seems as though the person being left out is excluded due to not being good enough. :/ Let's say Coil-dude A gets through turn 7 with his static and helpfully sets up his friend with a PUG that fails miserably. If he says "Sorry friend, that sucks", but doesn't go with his friend next week, he is telling his friend he isn't good enough to raid with. If he abandons his static to go with his friend, they will be left in the lurch and he may be kicked from the static. I think the point is that people shouldn't have to make this choice.
    (4)

  10. #40
    Player
    Sonofbaldo's Avatar
    Join Date
    Jun 2014
    Posts
    73
    Character
    Mafra Telli
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ryel View Post
    It's because it has been around for so many years that i mentioned it, FFXI was a terribly flawed game, with in most cases a punishing economy, horrible drop rates and a rather annoying HNM system. to go on to list the flaws of XI would take a post a few times longer than this one.
    XI had flaws but it was overall superior to XIV. The story line content alone puts XIV to shame. I also think the grinding EXP in PTs and having to work together and socialize is far superior to grinding out fetch quests and running errands for NPCs by yourself. I read how a lot of people have problems when it comes to these dungeons and I think the leveling system is to blame. When grinding fetch quests which largely count on you to slay monsters you can easily handle 2-4 at a time does not teach you how your job should function in a team. XI's party system had came with its own problems but you learned how to function as a unit generally starting as early as level 10.
    (9)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread