I don't really like CON or THM right now either. I don't have a problem with MP management at all, I actually enjoy the challenge that comes along with it now. What I do have a problem with is elemental nukes and ancient magic. I find it frustrating that my CON had, I changed stats after I saw that they didn't make a difference, 150 INT and 140 PIE and nukes still only do around 300 damage. They also miss a lot. Melee easily out paces mages for damage. I think elemental nukes should be doing damage on par with what ARCs do. They have traditionally been a source of massive spike DD in FF games. If I am rank 50 with 150 INT my nuke should easily be hitting for 1k. Ancient Magic is also a joke, even with reduced casting timers, it's not really useful and does too little damage to be worth the 100 MP it takes to cast. I really hope SE fixes this issue. I also find it unfair that mages have to poor stat points into PIE, VIT, MND and INT. Melee only needs VIT, STR and DEX, not even that much VIT because most of them have a high HP base anyway. I think the game needs more balancing. And I do not think mages are, in anyway, over powered right now. The stuff I could do on my BLM in XI was way more epic than anything I can do on CON or THM.