Just thought I'd chime in another agreement for the
huge need for this.
There were several things in FFXI that didn't work as well as they could have. But, you really didn't have to throw the baby out with the bathwater, ya know?
The current system could be useful in its own right. But, without a quick system similar to what FFXI had, the current system just isn't enough on its own.
Just the fact that inviting someone requires that we have to find each other (or now be in the same LS I guess?) -- really?!
/sea all [search term] {Yes please}
Edit:
I found this post on this from Bayohne, Community Rep:
http://forum.square-enix.com/ffxiv/t...ll=1#post99652
But it's from April 20 -- 6 months ago.
Since the last update added a small (still unused) function for parties, the following was also posted by Bayohne:
http://forum.square-enix.com/ffxiv/t...l=1#post261375
In my opinion, devs should put a hold on the less fundamental, though very cool, aspects that have been mentioned to get the party invite system fixed. I can live a little longer without chocobos. I can't play a game where I can't group easily with others.
Otherwise, here's what very well may happen:
People who have heard that big changes have started happening will read the notes for patch 1.19 when it's released. After reading the long list of the awesome stuff, including good changes to the fundamentals of the game, they will miss the fact that the party system still isn't fixed. Then, they'll update and log in.
They will realize they still can't make a party. Many will leave the game again, this time, I'm afraid, for good.
We don't need an awesome cross-server raid/dungeon grouping system to begin with. We may not need it at all. Please give us a basic
real party grouping system, then see what we want as far as enhancements.
/end wall-o-text (Sorry)