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  1. #41
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by CoolBlitz View Post
    I am quitting the game if we don't get this. SE, I hope you are reading our posts.
    Who wants can take a further look here....

    http://forum.square-enix.com/ffxiv/t...command-PLEASE!
    (1)

    <Infernalangel - ASURA - FF XI>

  2. #42
    Player
    HoolieWho's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Hoolie Who
    World
    Hyperion
    Main Class
    Lancer Lv 55
    This should be priority number one. I can't recommend the game to anyone until this is fixed. And it is long past time to hear from the developers that the current party formation tools are unacceptable and need to be replaced ASAP.
    (2)
    The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."

  3. #43
    Player

    Join Date
    Jun 2011
    Posts
    76
    Now, I'm not defending the current party search tool over /sea, but i can understand where the devs were going with it. It was originally intended to recruit members openly (but also specifically), and for specific reasons such as Raids, Leves, and Quests, and to show where the camp would be located at. However, I think that /sea is so important because it is also quick, easy and specific.

    Personally I think that the party recruitment system should be kept, but at the same time commands need to be added. In FFXI you had /search <area> <class>/<level>/<name>, but you also had /invite which would put your flag up. Don't forget about /inv guys, it was amazing. For this game, however, I think we could use a /recruit which would open up the party recruitment menu. I don't think we should scrap it especially because it's not friggin hard to use (saw a comment about rocket science, it's not that hard dude c'mon).

    Anyways, /recruit would be very cool because I think being specific about starting a party LFM is pretty neat. For instance, you don't have to stop and /sea all 25-30 inv every 5 minutes in hopes that someone will pop up. They would just join once they got on. Another really cool thing that could be added for seekers would be like /sea all 25 recruit. There, now you can see who's LFM, whereas /sea all inv would show who's LFP.

    Right now, the current system is more micromanagement than it needs to be, and it is also very limited in terms of what players are used to on MMOs. Adding /sea and /inv, along with /recruit, would make party searching lightning fast.
    (1)

  4. #44
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    One of the few threads on this forum that i see a 100% acceptance lol.
    And yet not a single community rep post.

    It's pretty obvious we need a better LFG tool, especially since we got leves nerfed.
    (1)

  5. #45
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Serio View Post
    Now, I'm not defending the current party search tool over /sea, but i can understand where the devs were going with it. It was originally intended to recruit members openly (but also specifically), and for specific reasons such as Raids, Leves, and Quests, and to show where the camp would be located at. However, I think that /sea is so important because it is also quick, easy and specific.

    Personally I think that the party recruitment system should be kept, but at the same time commands need to be added. In FFXI you had /search <area> <class>/<level>/<name>, but you also had /invite which would put your flag up. Don't forget about /inv guys, it was amazing. For this game, however, I think we could use a /recruit which would open up the party recruitment menu. I don't think we should scrap it especially because it's not friggin hard to use (saw a comment about rocket science, it's not that hard dude c'mon).

    Anyways, /recruit would be very cool because I think being specific about starting a party LFM is pretty neat. For instance, you don't have to stop and /sea all 25-30 inv every 5 minutes in hopes that someone will pop up. They would just join once they got on. Another really cool thing that could be added for seekers would be like /sea all 25 recruit. There, now you can see who's LFM, whereas /sea all inv would show who's LFP.

    Right now, the current system is more micromanagement than it needs to be, and it is also very limited in terms of what players are used to on MMOs. Adding /sea and /inv, along with /recruit, would make party searching lightning fast.
    The sad thing is that... ok i built a party... one member gtg... party now can only disbands.... this Sux.
    (0)

    <Infernalangel - ASURA - FF XI>

  6. #46
    Player
    Arshei's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    15
    Character
    Arshei Misu
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I've only been in a handful of parties so far and it's been nothing compared to FFXI because they only last for maybe an hour before 1 person has to go and no replacement can be found. If they revamp the party systen to someting similar in FFXI I think the game community would be better as well because nobody seems to talk and they're nothing like a very good xp party to make friends. =D
    (1)

  7. #47
    Player
    Lancerz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    71
    Character
    Abaddon Deathslayer
    World
    Goblin
    Main Class
    Archer Lv 70
    Hey come on now, clearly things like adding a new pose emote take priority over a functioning party system in a MMORPG. :-)
    (0)

  8. #48
    Player
    Apollyon7's Avatar
    Join Date
    Mar 2011
    Location
    Milan
    Posts
    84
    Character
    Nanaki Apocalypsis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Arshei View Post
    I've only been in a handful of parties so far and it's been nothing compared to FFXI because they only last for maybe an hour before 1 person has to go and no replacement can be found. If they revamp the party systen to someting similar in FFXI I think the game community would be better as well because nobody seems to talk and they're nothing like a very good xp party to make friends. =D
    Agree at all
    (0)

    <Infernalangel - ASURA - FF XI>

  9. #49
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Have the devs mentioned at all about an overhaul of the current party search feature? I'm looking to get back into the game but the current system is just so tedious I don't even want to play. When you're not part of a Linkshell it is just so tedious to get into partys.
    (0)

  10. #50
    Player

    Join Date
    Aug 2011
    Posts
    179
    /signed

    DEV's please reply or something. I'd be happier with the DEV's saying "give us a couple months to add this" than just completely ignoring the multiple threads that have been going on pertaining directly to this issue. Apparently it's not an easy fix, either that or Yoshi-P seriously has his priorities out of whack..
    (1)

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