Quote Originally Posted by Serio View Post
Now, I'm not defending the current party search tool over /sea, but i can understand where the devs were going with it. It was originally intended to recruit members openly (but also specifically), and for specific reasons such as Raids, Leves, and Quests, and to show where the camp would be located at. However, I think that /sea is so important because it is also quick, easy and specific.

Personally I think that the party recruitment system should be kept, but at the same time commands need to be added. In FFXI you had /search <area> <class>/<level>/<name>, but you also had /invite which would put your flag up. Don't forget about /inv guys, it was amazing. For this game, however, I think we could use a /recruit which would open up the party recruitment menu. I don't think we should scrap it especially because it's not friggin hard to use (saw a comment about rocket science, it's not that hard dude c'mon).

Anyways, /recruit would be very cool because I think being specific about starting a party LFM is pretty neat. For instance, you don't have to stop and /sea all 25-30 inv every 5 minutes in hopes that someone will pop up. They would just join once they got on. Another really cool thing that could be added for seekers would be like /sea all 25 recruit. There, now you can see who's LFM, whereas /sea all inv would show who's LFP.

Right now, the current system is more micromanagement than it needs to be, and it is also very limited in terms of what players are used to on MMOs. Adding /sea and /inv, along with /recruit, would make party searching lightning fast.
The sad thing is that... ok i built a party... one member gtg... party now can only disbands.... this Sux.