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  1. #501
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    while ya guys bitching around in here, im on my way to 50 in few weeks :3
    (2)

  2. #502
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Speeral View Post
    Well i noticed people quoting yoshi's last letter have missed a part yoshi tuings would be mucked up until the future patches and balancing is done. This is a work in progress and we are being asked to be patient as new and different things are being put into the game over ghe coming summer patches. So yes leve's give less sp but as other activities give sp now we will have more options for progressions but not all the changes have been put in. The world is becoming more live and deadily and leves are being changed mor dungeons coming more level balanced content is in the works.

    So for now we have endure this change period, we asked for these changes and they are being put in for our enjoyment for when the game become pay to play.

    Sorry for the grammar typing from iphone its a bitch.
    I understand this, it's PRETTY obvious this patch has issues, and the fact he announces this means it probably wasn't ready to be sent out into the field. This was a goood patch, good content, /new/ content, lots of excitement.

    But I feel like instead of taking the time with these new adjustments, they made the boss content for the dungeons with the new auto-attack/-stamina in mind, and even though it wasn't finished they still released it. Really bad judgement. Content is fine, but this just makes playing all the more unappealing to be perfectly honest. I was bored before, now I'm just put off by the buggy auto-attack claiming system that for me doesn't work half the time if I already have my weapon out.
    They should have adjusted the bosses for these dungeons to comply with current (now past) battle systems in place, and should have done further tweaks to their incomplete auto-attack system.

    ffs we don't even have an attack button. I feel like that's almost necessary? God, what if I hit enter by mistake while targeting something. Which I have done trying to type to my friends. I wanted to try out the AM spells, couldn't get one off because of auto-target nonsense, shortly after casting the spell I kicked its teeth in. :/
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  3. #503
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seirra_Lanzce View Post
    while ya guys bitching around in here, im on my way to 50 in few weeks :3
    Yay for you! Keep at it!
    (0)

  4. #504
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    500 replies to an obviously change in SP gain, what's this discussion about?
    SP didn't get nerfed, instead they enhanched the SP from some enemies like the tribe while grinding, and totally killed leves off.
    still, the current amount of SP u can grind in 2 hours, doesn't equal the amount of SP you could get from leve linking.

    i don't like it, but what the fuck did we expect?
    this is SE after all we're talking about.

    i'll enjoy my next days in a single camp, grinding for hours to get my levels now, sure is more exciting than doing leves with my ls mates, yay.

    /sarcasm
    (0)

  5. #505
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Yes, I sure am glad we are seeing design principles that were fail in 2002 be applied to a game in 2011
    (0)

  6. #506
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by LuxLex View Post
    Man, I am not even going to bother acknowledging your backwards arguments after this post.
    There's nothing "backwards" in stating the obvious. Killing mobs and nothing else is grinding. Behest and Guildleves are nothing else than that.

    You're clearly willing to blindly defend this game no matter how broken it is for people who are in a different situation than you.
    I simply have the ability to assess the quality of a game, which quite obviously you lack. Not whining like a kid because of flawed perception and tunnel vision has nothing to do with "blindly defending". So does knowing the meaning of the verb "broken", which obviously you don't.

    Do you have an active Linkshell?
    You know, active linkshells have open to everyone. If you don't have one only two things come to mind. Either you're antisocial, in which case single player games may be more to your liking, or your whining has become so unpleasant on yourserver that no linkshell wants you. In this case, you reap what you sow.

    Do you have 1 or more rank 50 classes?
    Makes ABSOLUTELY no difference. This is an open ended game. Not many people stop at their first 50. I'm currently actively leveling Marauder and Conjurer, which are a LONG way off 50.

    If any, it's harder than for one that's now leveling his first 50, because i alrady did all the previously implemented quests and story quests, getting squat for them, while new players can get SP from them now, and a lot of it.

    If the answer to both those questions is "yes" then you don't have a clue what it is like for people who don't have those two things.
    Unfortunately for your argument, the only ones that don't have a clue are the ones like you and kensei that didn't yet experience even the first half of the leveling curve and think they can teach people that experienced it fully multiple times.

    There can be no balance without acknowledging that there are many kinds of players, each with their own preferred playstyles and limitations or lack thereof.
    Sorry to burst a big bubble, but encouraging mindless repetition like doing behest over and over and nothing else is simply bad game design.
    (3)
    Last edited by Abriael; 07-24-2011 at 07:35 AM.

  7. #507
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    because grinding the same mob over and over again is not mindless repetition?

    Yeah, okay.

    At least leves have a little variety.
    (0)

  8. #508
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LuxLex View Post
    because grinding the same mob over and over again is not mindless repetition?

    Yeah, okay.

    At least leves have a little variety.
    Just cause you suck at the game dont bring others down
    (1)

  9. #509
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Ah, everyone who has posted in this thread with concerns - never fear! Elkwood has figured out that "we suck" and that is why we feel cheated and lied to.

    What a brilliant assessment of the situation. I am guessing that anyone who was brand new picking up the game - they wouldn't "suck" at all, and so they would TOTALLY LOVE the game the way it is.
    (3)

  10. #510
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by LuxLex View Post
    because grinding the same mob over and over again is not mindless repetition?

    Yeah, okay.

    At least leves have a little variety.
    The problem with your flawed argument (interesting that you couldn't reply to the whole rest of my post, probably because you're out of argument to defend your indifensible and illogical position), is that the current system encourages the player to do EVERYTHING. Behest, Guildleves, Group Grinding, Quests, Story quests, dungeons... Each one of those activities gives good rewards, and the cooldowns mean that constant SP gain requires or at least encourages variation.

    And that has a LOT more variety than leves and behest alone.

    Quote Originally Posted by LuxLex View Post
    Ah, everyone who has posted in this thread with concerns
    There's a big and broad difference between "concerns" and mindless, irrational whines in denial of any kind of useful information given by others because such information makes the aforementioned whines moot.
    (1)

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