Page 58 of 60 FirstFirst ... 8 48 56 57 58 59 60 LastLast
Results 571 to 580 of 853

Hybrid View

  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Hayden View Post
    Anyone who is complaining that SP has been nerfed has not been out there playing the game but have been in here whining and shaking their fists in rage. They have no evidence what so ever to support this crazy notion. In one relativity short 2 hour play I managed to get from half way to r46 to half way to r47 gla. All I did was one behest, a few quests for 3000 sp, the rank 45 Ul'dah story quest for an INSANE 46,000 sp, and a few leves. That is over 80,000 sp in two hours.

    I then did a few DOL Miners leves for over 10'000 sp and called it a night.

    SP was not nerfed it was just balanced.

    Get over yourselves.

    Yoshi P you did a good job.
    Note sir that people are mostly talking about how BATTLE LEVES were nerfed too severely while GATHERING AND CRAFTING leves got a major boost. at least thats what I am talking about.

    And some people no longer have the opportunity to obtain that major SP off of story leves, they are all done. Some people also dont have the opportunity to obtain the new sp increases from side-quests, some people blew through all theirs.

    But one can argue that these changes are not for people who have been playing, they are for people that will be coming.

    What they can do to reduce all this anger from the people who have been playing is reset the story quest, class quests, and side quests for everyone.
    (1)
    Last edited by Reika; 07-25-2011 at 08:04 PM.

  2. #2
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hayden View Post
    the rank 45 Ul'dah story quest for an INSANE 46,000 sp
    Yeah because story quests are unlimited. Oh wait..

    SP was not nerfed it was just balanced.
    Well the if you want to call it that the "balancing" resulted in less achievable SP/hour gain that pre-patch. Slower ranking up process = nerfed ranking up process.
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Kensei View Post
    Yeah because story quests are unlimited. Oh wait..



    Well the if you want to call it that the "balancing" resulted in less achievable SP/hour gain that pre-patch. Slower ranking up process = nerfed ranking up process.
    so let me ask you this

    is it reasonable to get the last rank in less then 2 hours in ANY mmo?
    i call that unreasonable, and way too fast by any standard
    you dont want people getting the ranks too too easy, and thats what was happening before(and thats not counting the fact at rank 30 you were getting a rank an hour which was even worse)

    now you still get ranks at a fairly quick rate(4 hours tops id say) which is reasonable

    if you wanted easy quick ranks, you lost your chance at it, time to get with the times and play it like its a real mmo and actualy take the time to earn stuff

  4. #4
    Player
    Kensei's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    215
    Character
    Kensei Oppa
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheVedis View Post
    so let me ask you this

    is it reasonable to get the last rank in less then 2 hours in ANY mmo?
    No, of course not.

    i call that unreasonable, and way too fast by any standard
    I agree 100%.

    you dont want people getting the ranks too too easy, and thats what was happening before(and thats not counting the fact at rank 30 you were getting a rank an hour which was even worse)
    I completely agree with this too.

    now you still get ranks at a fairly quick rate(4 hours tops id say) which is reasonable
    Well I don't know that we can throw specific amount of time it would take to rank up now because it depends on what rank we are talking about but I think it is agreed that it takes longer than before. Now I am NOT discussing whether or not it should have been slowed down (I do agree that it was too fast), I am talking about the fact that it was stated it wouldn't.

    Why would they go out of their way to tell us, a day before the patch went live, that ranking up would remain the same and then nerf it? It upsets me that they would attempt to sort of reassure everyone and then do that. If it was done consciously that's just a slap in the face to everyone who has remained loyal through thick and thin and if it was done by an oversight then sadly they unconsciously did what they said they wouldn't.

    if you wanted easy quick ranks, you lost your chance at it, time to get with the times and play it like its a real mmo and actualy take the time to earn stuff
    I did not want that. I just don't want to be given false information. I do think that while it needed to be slowed down some it was slowed down a bit too much but that's not for me to decide and that is not the point of the thread.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Kensei View Post
    No, of course not.



    I agree 100%.



    I completely agree with this too.



    Well I don't know that we can throw specific amount of time it would take to rank up now because it depends on what rank we are talking about but I think it is agreed that it takes longer than before. Now I am NOT discussing whether or not it should have been slowed down (I do agree that it was too fast), I am talking about the fact that it was stated it wouldn't.

    Why would they go out of their way to tell us, a day before the patch went live, that ranking up would remain the same and then nerf it? It upsets me that they would attempt to sort of reassure everyone and then do that. If it was done consciously that's just a slap in the face to everyone who has remained loyal through thick and thin and if it was done by an oversight then sadly they unconsciously did what they said they wouldn't.



    I did not want that. I just don't want to be given false information. I do think that while it needed to be slowed down some it was slowed down a bit too much but that's not for me to decide and that is not the point of the thread.
    4 hours tops at ALL ranks

    remember, you get 25-30k an hour on raptors still
    thats 4 hours for the final rank, 5 tops

    and since you start that at 44(when the sp is slightly over 80k) you can only guess how fast the ranks below it are, and you dont even need as much sp per hour to rank as fast then

  6. #6
    Player

    Join Date
    May 2011
    Posts
    25
    Quote Originally Posted by Kensei View Post
    In Letter from the Producer XIV Yoshi dedicated a section of it to discuss ranking up. I will quote parts of it.

    Ever since I posted on the forums, we’ve been receiving feedback from players worrying about whether or not we’re going to be nerfing the ranking up process. The simple and emphatic answer to this, just as I posted in the forums, is no.

    Well Yoshi it was nerfed in every single way. Killing mobs gives less SP, Behest gives less SP and it can't be done back to back, guildleves give far less SP per kill and the final bonus is pathetic. What the heck is the use of Guardians Favor? I was getting 83 SP per kill and it increased to maybe 89 SP with favor and the final bonus was unaffected. I tried for a while with a party and the best we were getting was 340 SP with mobs 10 ranks higher than us, the problem was that every 3 kills our CON needed an MP break because of the outrageous MP cost increases.

    I don’t want there to be a huge loss of skill points imposed for dying, or for players to have to grind 5–6 hours a day for 8 months to get to the high ranks.

    Well, Yoshi, with the current state of SP gains it may not be for 8 months but it will certainly take 6+ hours a day of mindless grinding to make progress a decent pace now from 30s onward.

    I do think ranking up should take longer in MMOs than in non-MMOs, but I plan to make the process both possible and enjoyable for players willing to invest the time, even if they’re solo, and even by doing quests and guildleves.

    Are you serious? You just nerfed SP gains which you said you wouldn't do, we are now forced to grind to make decent progress for hours which you also said you wouldn't do and I already discussed leves' pathetic excuse of SP. As for quests they would have been viable if there were more than 5 and it would be more enjoyable if a quest in Gridania didn't sent me to Coerthas and back for a grand total of 1,700 Skill Points. I could get much more grinding in the same amount of time it takes to make that walk.

    Why was this done? Are you really thinking that slowing ranking up to a crawl will retain population? Because this sort of thing is exactly what made everyone quit. Considering the state the game was slowly recovering from I would think this was the last thing they would consider doing.
    1000000 % agree man!
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    You're going to make Gondai cry, Kensei.

    Gondai: We’ll continue to break up what we’re working on over a number of patches, first 1.18 and then 1.19, and so on. It’d be impossible to release everything all at once. But I hope people won’t judge us too harshly on that, saying stuff like “Is this all there is to patch 1.18?!” It might not be for us to say, but I think things are going smoother than we expected, so please wait just a bit longer.
    (0)

  8. #8
    Player
    fmonkey13's Avatar
    Join Date
    May 2011
    Posts
    213
    Character
    Ryelee Antilles
    World
    Bismarck
    Main Class
    Thaumaturge Lv 50
    From what i can tell in the short time i have played the patch. Is that people with limited time to play have been screwed. Especially if the play slow because of the limited time to play. The combo of the lower Exp gain for DOW and DOM and the Gear damage from dying, make it very hard to take risk and gain worth while EXP. So that somewhat sucks.

    However, the new EXP for crafting and gathering is awesome. Especially if you use the bonuses you can purchase from the grand companies.

    This being said. You will never make every body happy. Personally i liked the old way for exp for dom and dow better, but will learn how to take advantage of the new system. But i love the new system for gathering and crafting.

    Plus this is the first attempt at the new system, i am sure it will be tweaked and improved upon.

    Rember after all this game is basically a extended BETA. Untill the PS release that is.
    (2)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    What's the rush to level up anyway? There's not a whole lot to do right now anyway <-<

    Just chill out a bit, it'll get better with the next few patches as we get more alternatives to guild leves. Here's hoping things like chocobo escorts and hamlet defence provide some juicy exp.
    (0)

  10. #10
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sephr View Post
    What's the rush to level up anyway? There's not a whole lot to do right now anyway <-<

    Just chill out a bit, it'll get better with the next few patches as we get more alternatives to guild leves. Here's hoping things like chocobo escorts and hamlet defence provide some juicy exp.

    i want my Alphine war-jacket.
    (0)

Page 58 of 60 FirstFirst ... 8 48 56 57 58 59 60 LastLast