Exactly... for once someone notices! you do something to exploit the game for MAX L33T SP they are going to change it because it is being abused.
Xeto Milanti Bei
the fact that in a year there are people with every job at 50 tells you leveling was way to easy..

I've been away for a month or so.. and I'm very much discouraged from logging back in now..
What are we.. shrimps..? because I see we're walking backwards..
Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u
yet another one to state they dislike the changes without actually trying out the patch themselves... it is not a set backwards its a medium size step forward.
Xeto Milanti Bei

It's not a step forward though. There aren't really any viable alternatives. We're left with a handful of mediocre garbage. Nobody would mind what happened to leves if there was still clear ways to rank up. The problem is that a majority of people, including myself, simply don't know how anymore. You can say we need to group and grind, but nobody actually does that at the moment, so it's currently not an option.
it's because the old system conditioned all of us to think that leve's were the only thing to do and taught us to just do leve's and behest's. This is a new system give it sometime for the conditioned mindset to unravel and rewrap itself around how the new system works. Once everyone grows accustom to it, (instead of insta-flailing like some of us are now) it will be smoother and better, but that being said we will still have those that will complain because it everyone wants something different out of the game.It's not a step forward though. There aren't really any viable alternatives. We're left with a handful of mediocre garbage. Nobody would mind what happened to leves if there was still clear ways to rank up. The problem is that a majority of people, including myself, simply don't know how anymore. You can say we need to group and grind, but nobody actually does that at the moment, so it's currently not an option.
Xeto Milanti Bei

That still leaves a broken game until it "smoothes" out, and that's of course assuming that it does. Not really fair to players.it's because the old system conditioned all of us to think that leve's were the only thing to do and taught us to just do leve's and behest's. This is a new system give it sometime for the conditioned mindset to unravel and rewrap itself around how the new system works. Once everyone grows accustom to it, (instead of insta-flailing like some of us are now) it will be smoother and better, but that being said we will still have those that will complain because it everyone wants something different out of the game.



Maybe you should actually try the patch instead of listening to forum whining that has been countered time and time again, form someone that thought that behests were the best source of SP previously (just LOL).
He also said as it was posted a few pages ago that (party) sp will be bad for sometime till they can get the complete changes done and reformed. So again wait for them to finish balancing as he as asked us to do. I believe we will start seeing the sp balance fixed for the most part in 1.19 to 1.20 yes thats another patch but it should be out sometime in August so remain patient and all will be well if you dont like the changes wait till the changes are finalized... because as it has been stated this is the ground work for everything patch. This should mean going up hill from here.
Xeto Milanti Bei



In Letter from the Producer XIV Yoshi dedicated a section of it to discuss ranking up. I will quote parts of it.
Ever since I posted on the forums, we’ve been receiving feedback from players worrying about whether or not we’re going to be nerfing the ranking up process. The simple and emphatic answer to this, just as I posted in the forums, is no.
Well Yoshi it was nerfed in every single way. Killing mobs gives less SP, Behest gives less SP and it can't be done back to back, guildleves give far less SP per kill and the final bonus is pathetic. What the heck is the use of Guardians Favor? I was getting 83 SP per kill and it increased to maybe 89 SP with favor and the final bonus was unaffected. I tried for a while with a party and the best we were getting was 340 SP with mobs 10 ranks higher than us, the problem was that every 3 kills our CON needed an MP break because of the outrageous MP cost increases.
I don’t want there to be a huge loss of skill points imposed for dying, or for players to have to grind 5–6 hours a day for 8 months to get to the high ranks.
Well, Yoshi, with the current state of SP gains it may not be for 8 months but it will certainly take 6+ hours a day of mindless grinding to make progress a decent pace now from 30s onward.
I do think ranking up should take longer in MMOs than in non-MMOs, but I plan to make the process both possible and enjoyable for players willing to invest the time, even if they’re solo, and even by doing quests and guildleves.
Are you serious? You just nerfed SP gains which you said you wouldn't do, we are now forced to grind to make decent progress for hours which you also said you wouldn't do and I already discussed leves' pathetic excuse of SP. As for quests they would have been viable if there were more than 5 and it would be more enjoyable if a quest in Gridania didn't sent me to Coerthas and back for a grand total of 1,700 Skill Points. I could get much more grinding in the same amount of time it takes to make that walk.
Why was this done? Are you really thinking that slowing ranking up to a crawl will retain population? Because this sort of thing is exactly what made everyone quit. Considering the state the game was slowly recovering from I would think this was the last thing they would consider doing.
Patch 1.18 was hyped so much as the patch that would save the game but it looks like it was a massive disaster from every aspect. All i see is threads that complain about it everywhere and these are not just the trolls.
Bayhone, can you get us some feedback from the dev team regarding the SP nerf issue and the devs' thoughts about the community's reaction on patch 1.18?
To answer your question Kensei, i think they did nerf SP on purpose and they do want leveling to be super slow, for now at least. The reason? The same reason we had fatigue, it is all meant to buy time. They want us to keep busy so they have more time to fix the game.
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