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  1. #51
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I like how they gave us something more jarring than jumping and ended up making more people want jumping.
    (1)

  2. #52
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nephera View Post
    I like how they gave us something more jarring than jumping and ended up making more people want jumping.
    You're very, very easily jarred.
    (0)

  3. #53
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Abriael View Post
    You're very, very easily jarred.
    Man I'm just glad i dont get stuck on everything ever.
    (0)

  4. #54
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nephera View Post
    Man I'm just glad i dont get stuck on everything ever.
    oh, me too.
    (0)

  5. #55
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    God I love your sig Nephera.
    (0)

  6. #56
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Abriael View Post
    there's already a LOT of running to do in this game. I don't think the term "lazy" even applies to FFXIV players.
    no it is lazy........ "oh this is so bothersome to have to walk around this fence that is meant to block my path, great now I can just walk through it" yes this is 100% lazy as hell.
    (2)

  7. #57
    Player

    Join Date
    Jun 2011
    Posts
    12
    If the fence is merely cosmetic and has no relevance to game play does it matter if you can walk through it or not? But walking through fences makes me feel inhuman! Yeah because casting magic is so realistic. People complained endlessly about collision and they fixed it. Now people complain that they fixed it. Its obvious that the FFXIV player base will never be happy with anything they do. Adding cutesy animations that do nothing but make the player feel better is in no way a priority right now. Collision is fine, let them fix the rest of the game.
    (1)

  8. #58
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ViceVersa View Post
    If the fence is merely cosmetic and has no relevance to game play does it matter if you can walk through it or not? But walking through fences makes me feel inhuman! Yeah because casting magic is so realistic. People complained endlessly about collision and they fixed it. Now people complain that they fixed it. Its obvious that the FFXIV player base will never be happy with anything they do. Adding cutesy animations that do nothing but make the player feel better is in no way a priority right now. Collision is fine, let them fix the rest of the game.

    no people who had no clue what they where talking about complained about collision, they where the more vocal voice unfortunately, and SE went off the deep end changing it.

    If a fence is there, you should not be able to go through it, no matter the reason.

    Yes it is silly to talk about "realism" in a fantasy RPG, but at the same time even fantasy has to have some basis of realism, unless it is explained there should be no reason for our characters to walk through fences and up cliffs.
    (1)

  9. #59
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Kafeen View Post
    Ability to ease travel - good thing.
    Ability to be ethereal -bad thing.

    Hopefully the ability to walk through fences will be replaced with a nice vault over fence animation in the future.
    haha THIS
    i think its absolutely terrible that they allowed us to walk through fences. walking through players i guet... but fences? why?
    (4)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #60
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    I like: Improved ability to climb/drop.
    I dislike: Ability to walk right through things.

    I just don't think that walking for three seconds longer by being taking an intelligent route that avoids a fence is a bad thing. I mean, if I wanted that kind of thing, why not just make us not have any barriers at all, and float over everything, and deal with the game in straight lines? I know that's taking things to extremes, but the entire point of my post is that you shouldn't sacrifice realism (or at least "thinking while walking") from the game. I do hope the ability to walk through things disappears one way or another - be it jumping instead, vaulting (that would be awesome) or just putting objects (not cliffs!) back to the way they were.
    (2)
    doop doop

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