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  1. #31
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    this is sad indeed.... if this is a pre-update for jump, then they should have waited until they added jump..... it is rather stupid to be able to run through everything. They should honestly just forget about jump and put the collision detection back.
    (2)

  2. #32
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    But why SE? Why make the game look less polished than it already was?
    (4)

  3. #33
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Honestly if they wanted those fences to be a non-issue they should have moved or removed them entirely. It doesn't kill immersion or anything for me, it just seems like the wrong way to deal with the fences.
    (0)

  4. #34
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Seif View Post
    I like falling off edges but walking through things be it fences or enemies feels buggy and makes the whole game look really cheap.

    I'd just like to know why SE why was the collisions from these things removed?
    Because the people on these forums do nothing but complain about everything. This is what constantly complaining (for no reason most of the time) gets you.
    (2)

  5. #35
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by giftforce View Post
    sarcasm?

    Is this sarcasm?
    I'm starting to think it is.
    After all, he's a video games journalist. Most people in that line of work would probably see this change and think it was extremely tacky and makes it so that the fences might as well not even be there.
    So yeah, there's no way he could be serious about this.
    (1)

  6. #36
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    While this will not make me quit the game or give any single fuck at all, i still find it pretty retarded unless of course there is hidden agenda like the jumping over animation being planned.
    (2)

  7. #37
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Quote Originally Posted by Munba View Post
    I really don't like i can pass through the fences.. :/ It gives me a fake-world sensation.
    I dont know why they overdid it. Terrain is one thing, but fences, what the...
    (3)

  8. #38
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Adol View Post
    I'm starting to think it is.
    After all, he's a video games journalist. Most people in that line of work would probably see this change and think it was extremely tacky and makes it so that the fences might as well not even be there.
    So yeah, there's no way he could be serious about this.
    Most people in that line of work put functionality and playability way ahead of a few animation and clipping glitches. The good ones at least.

    Logic dictates that having freedom of movement with a few animation and clipping glitches until those can be solved is way better than suffering from restricted movement until those can be solved.

    Quote Originally Posted by giftforce View Post
    Hmm, usually you are more logical than this, Abigail.

    You've gone soft. I guess we've worn you down to the point where you've resorted to making personal attacks that are completely beside the point. But hey, if you like levitating up slops and hovering over the ground unrealistically, and can still at the end of they day say "my - this is so beautiful!" then I guess that's just something we will have to learn to live with.
    There's nothing personal in wanting to see you put your money where your mouth is. You quite obviously demonstrate with any post that you aren't playing the game, and cherry pick the forums for more excuses to whine. It's very easy for you to demonstrate the opposite, though. If you refuse to, well, that's your problem, not mine.

    Again, do you have anything to hide?

    besides, you resorted to personal attack since the very start of your participation to this forum, time and time again, guess you were already "worn out" by then? You even purposedly mispell someone's name, which is a personal attack in itself.

    It's massively funny to see you pontificate, though. Wonder what your next nickname will be

    @synthesis: that's the default icon for horn and hand leves. Might want to read the patch notes next time. At least look at the pictures
    (0)
    Last edited by Abriael; 07-24-2011 at 02:17 AM.

  9. #39
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    When I read about this in the patch notes, I couldn't believe it!
    So I went online, to La Noscea, and -
    oh my God, my character just ran through a fence the same height as itsself!-_-"

    I also noticed where you can get up and down in the landscape became completely random.
    Sure, it's nice you don't have to walk around every little hill anymore, but seriously, at least you could just take a look at the minimap and knew where to get up and down.
    Now the map is completely useless, because the lines showing where you could NOT go up/down are not matching the real landscape anymore. But sometimes you still can't get up, leading to my character rubbing against an invisible wall all the time until it finally finds a way up.

    That's not improved gameplay, that's a huge step backwards >_>
    I never even heard anyone complain about this, why remove collision detection?x-X
    Pretty much the only thing people never really complained about was the realistic world Eorzea is.
    No, passing through solid fences and jumping up rocks twice your own height without even a jump animation is not realistic.
    (3)
    Last edited by Atoli; 07-24-2011 at 02:37 AM.

  10. #40
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Atoli View Post
    That's not improved gameplay, that's a huge step backwards >_>
    I never even heard anyone complain about this, why remove collision detection?x-X
    Based on your registration date, I'm sure you've likely missed quite a bit lol -- yes people have indeed complained about:

    "Objects and characters/monsters shouldn't block my path"
    "I should be able to fall off and walk up any height cliff"
    "I shouldn't get stopped running into someone"

    And so on.

    It's not improving it, but people are complaining for "improvements" such as this then when said "improvements" happen, they realize....it's not an improvement.
    (0)

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