/micon "virus"
/ac "eye for an eye" <tt>
/ac virus <t>
A fun little macro to use before big hits like death sentence in T5.
/micon "virus"
/ac "eye for an eye" <tt>
/ac virus <t>
A fun little macro to use before big hits like death sentence in T5.
Ah thanks for reminding me I do have an Eye for an Eye macro I use on every class I've cross-classes this ability to, though it does work a bit differently. My personal preference is not to tie Virus to anything else because of the associated immunity that follows where it can't be used again by anyone else for however long. Otherwise in other fights I might cast Virus at an inopportune time and have a pissed off Scholar on my hands. But situationally what you described makes sense if you have room on your keyboard for it or if using a controller swap it out on your crossbar before/after the fight.
What mine does is cast Eye for an Eye on party slot 2, which is where I have my main tank by default. In parties of 8 I swap slots 2 and 3 if the tank in slot 2 ends up being OT. Doing 'target of target' as you have it is a good option as well, perhaps better and I might change mine, I just went with the slot 2 approach for when I want to cast it right before a big pull where maybe the tank hasn't been targeted yet. But your approach makes it easier to cast situationally. Either way, using <tt> and party slot numbers is great for when you want to be able to cast something without retargeting manually. I'm new at the healer role and being able to flip crossbars to one that has macros like /ac "Physick" <3> and /ac "Physick" <4> were lifesavers when it comes to quickly healing targets other than the tank, who was already <t> or <tt>, without having to change targets.
Here's my version:
/macroicon "Eye for an Eye"
/ac "Eye for an Eye" <2>
letting your dots fall off at all is very bad. excluding contagion, you have enough time to do fester twice before having to reapply bio, ruin II, miasma, ruin II, and finally bio II. the only one that will get close to falling off is bio. miasma and bio II would both start being casted again at around 4 seconds, letting the full dmg go thru, and all being applied once they hit 1-0 seconds, and before they fall off. if you are going to macro any dot, it should be bio to go with contagion, and even that is dangerous, because if timed badly, garuda will use contagion before bio is applied. can be fixed with a wait, however.
Dot combo - follow with Fester for single targets or Bio for AOE.
Fill in the dots as needed with your non-macro ones.
/macroicon "Bio II"
/ac "Raging Strikes" <me><wait>
/ac "Quelling Strikes" <me><wait>
/ac "Bio II" <t><wait.2.5>
/ac "Miasma" <t><wait.2.5>
/ac "Bio" <t><wait.0.5>
/pac "Contagion" <t>
Garuda Summon, handy to have in combat.
/macroicon Summon
/ac Swiftcast <me><wait.1>
/ac Summon <me><wait.1.5>
/pac Obey
Every summoner should have this rez macro. Lets the party know so healers don't blow their swift. Has fail safe.
/macroicon Resurrection
/p Using Swiftcast / Resurrection on <t> <se.1>
/ac Swiftcast <me><wait.1>
/ac Resurrection <mo>
/ac Resurrection <t> <wait.1.5>
/ac Resurrection <mo>
/ac Resurrection <t>
Garuda/Titan works for both.
/macroicon "Enkindle"
/ac "Rouse" <me><wait.0.5>
/ac "Spur" <me><wait.0.5>
/ac "Enkindle" <t><wait.2.5>
/pac "Aerial Slash" <t>
/pac "Mountain Buster" <t>
Let me know if you'd like more!
Last edited by Malric; 06-29-2014 at 09:32 PM. Reason: Typo
Oh here's another handy one I made... once again one I'd consider a must have for summoner:
/macroicon "Sic" pet
/pac Sic
/pac Obey
This is especially handy with Titan.
Sometimes you want your pet to attack first, but you don't want it to auto attack and blow it's skills.
This makes it so your pet will attack your target but stay in the "Obey" stance for using skills.
To be honest, I think an "Attack" button like this should have already been made on the pet bar.
I believe that doing Obey with a target selected already accomplishes this. While you can now choose the Obey stance without a target specified, if you highlight an enemy and choose Obey it does what you mentioned- orders it to attack that target in Obey stance. So if that works for you, you might be able to free up a slot on your keyboard or controller.Oh here's another handy one I made... once again one I'd consider a must have for summoner:
/macroicon "Sic" pet
/pac Sic
/pac Obey
This is especially handy with Titan.
Sometimes you want your pet to attack first, but you don't want it to auto attack and blow it's skills.
This makes it so your pet will attack your target but stay in the "Obey" stance for using skills.
To be honest, I think an "Attack" button like this should have already been made on the pet bar.
Only ones I really use are for targeting purposes...
/macroicon "Eye for an Eye"
/ac "Eye for an Eye" <t>
/ac "Eye for an Eye" <tt>
/macroicon "Virus"
/ac "Virus" <t>
/ac "Virus" <tt>
/macroicon "Energy Drain"
/ac "Energy Drain" <t>
/ac "Energy Drain" <tt>
Those are nice since I play both my SMN and SCH, so I never have to change my target to cast any of them.
/macroicon Embrace pet
/pac Embrace <mo>
/pac Embrace <t>
/pac Embrace <me>
I find having embrace as a MO macro helpful so I can have my pet heal whomever I tell her to without, again, changing my target.
Then I use the standard swiftcast res+summon macros so I won't repeat those.
That and the All-In-One Fester macro are actually pretty laughable. This comes off as no surprise though.
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