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  1. #1
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    They should show rolling status of all members. It is very easy to modify loot window.

    Honestly, if they want it to be secret until everybody roll, they should only show who get the loot or not show at all
    (only say "xxx has been placed to one pt member's inventory" or something).

    Since vote kick system already doesn't work while loot window poping up,
    I see no point to do as current loot announcement system.
    (0)

  2. #2
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    How about showing on your chatbox who rolled (and how much they rolled) and who passed. Every game has this on loot system and it's a good improvement to help your whole party notice.
    (0)

  3. #3
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Niwashi View Post
    Not if the only way people have of telling the system they'll only take it if nobody else does is to wait and not select any of the options. That means nothing can be distributed until it times out, and we're all stuck standing around twiddling our thumbs for several minutes after the dungeon is over.
    So you're telling me it's not easy to sit around for a maximum of 5 minutes? Is it unnecessary? Yes, it is. It's just other people being dicks. But if you want the item, don't leave until it's been distributed. How is that hard?
    (1)

  4. #4
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    A third option between Greed and Pass would be nice. Maybe call it "Donate", and have the winner automatically receive GC seals as the item disappears. It would, if nothing else, be better than watching people Greeding or Needing for seals.

    And to avoid that type specifically, I'd change it so that Expert Delivery can be done only through "Donate".
    (0)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Bluevann View Post
    A third option between Greed and Pass would be nice. Maybe call it "Donate", and have the winner automatically receive GC seals as the item disappears.
    For a lot of loot, your GC isn't the only place you can sell it. So long as it's not untradeable, people might want to sell it on the marketboard, but still defer to anyone in the group who would use the item themselves.

    Actually, since "greed" is a good name for that, perhaps its best to think of the additional category as going between Need and Greed, so there would be:
    Need1 (for current class, with Need's current class restriction rules)
    Need2 (for alt classes or cosmetics, without any restriction rules on who can choose it)
    Greed (for Marketboard or GC Expert Delivery)
    Pass (let it drop on the floor, you really don't want it)

    Then perhaps have the item bind to you if you choose either Need option and win the roll, so you can only sell it if you won it through the Greed option. (To avoid people falsely using those to trade for seals, then make Expert Delivery be limited to unbound items as well. Though I'm less certain I like this last point because it would also prohibit trading in items you've out-leveled after using them a while.)

    With that arrangement, nobody would Pass or wait out the timer just in case somebody else wants it directly, because anyone who wants the item directly could choose the secondary Need option. Greed could become the standard default choice for anything you weren't looking for.
    (1)

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