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  1. #1
    Player
    Mystry's Avatar
    Join Date
    Jun 2014
    Posts
    6
    Character
    Mystry Myriam
    World
    Exodus
    Main Class
    Lancer Lv 50

    Able to be every class?

    I've heard it said that you can experience every class (eventually) on a single character.

    Is there truth to this, or do stat allocations (don't know how those work) mean its pointless to try a magic class after being a physical class, or visa versa?
    (0)

  2. #2
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Mystry View Post
    I've heard it said that you can experience every class (eventually) on a single character.

    Is there truth to this, or do stat allocations (don't know how those work) mean its pointless to try a magic class after being a physical class, or visa versa?
    Yes it is true. Also, stat allocations can be changed by spending 10k Grand company seals.

    The only jobs (so far) which have a true need to reallocate in order to reach their full potential are SCH (MND stat) and SMN (INT stat), both of which derive from the Arcanist class.
    (0)

  3. #3
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,275
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Yes it's indeed true. To do so you need to firstly get to level 10 on the class you start the game as (I presume LNC in your case), do all the quests given by your class's guild to the level 10 one, and you'll be told the 'Armoury System' has been unlocked. Then you simply go to the guilds for every class you want to play as and join up - doing so you will be given the starting weapon for that class. Then simply equip it in your main hand slot to change.

    Levels and stats are unique for each class, so any AP you put into your starting class stays in that class - you will earn AP for the new class as you level up. And you're totally free to switch to a Disciple of Magic after playing as a Disciple of War (or vice versa) - it's completely up to you. This also goes for Disciples of the Hand and Disciples of the Land classes as well (crafting and gathering classes), which use the same system. If you wish to do crafting or harvesting simply join up with their guild in the same way as a Disciple of War or Magic and then equip the tool they give you to change to that class.
    (3)
    Last edited by Enkidoh; 06-23-2014 at 05:47 PM.

  4. #4
    Player
    Theodan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    83
    Character
    Theodan Valefor
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Yes indeed you can experience every class and job with just one character, (many including myself have already done that and got all our jobs to lv.50, etc) It takes time to do that of course but if that's what you want to do it is possible

    Each job has it's own allocation of stats, so it doesn't matter what you spec for LNC/DRG as that wont affect any other class/job. (of course the exception is SMN/SCH as mentioned by Duude007).

    Hope that helps
    (1)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    A couple people have already mentioned that Summoner and Scholar are the exception to having separate stat allocations. The reason that's the case is part of the way classes differ from jobs, so that may be worth a little explanation.

    Jobs are an advanced and specialized version of their primary base class. They retain all the skills and traits of their base class (though in a few cases, the effect of some of those skills may change). They use the same XP/Level as their base class. And they use the same stat allotments of their base class. Essentially, a White Mage is still a type of Conjurer, a Dragoon is still a type of Lancer, etc.

    In most cases, like a Gladiator (class) becoming a Paladin (job), or a Thaumaturge (class) becoming a Black Mage (job), they also continue filling the same role in groups and essentially doing the same things they had been. They're simply better at it by having the advanced job. That keeps the stat point allocation pretty straightforward.

    Arcanists, however, can advance/specialize into two different jobs, Summoner and Scholar. A Summoner is a type of Arcanist, and a Scholar is also a type of Arcanist, so they both use the Arcanist class's stat allocations. The issue is that while both the base Arcanist class and its Summoner job fill a Direct Damage role in groups, specializing in Intelligence-based magical damage, its Scholar job specializes in Mind-based healing. So if you're going to use both of its jobs you need to decide how to allocate its stats to work for both of them. (Some people do that by simply dividing ACN stat points half to Int and half to Mnd. Others do it by focusing on one of the two jobs for a while, then paying for a stat re-allocation, then focusing on the other job for a while.)
    (2)