Results 1 to 6 of 6

Hybrid View

  1. #1
    Player
    MeganLynn's Avatar
    Join Date
    Dec 2013
    Posts
    94
    Character
    Snow Raynes
    World
    Zalera
    Main Class
    Dragoon Lv 47
    The bonus from Duty Roulette is only once a day, though. Yes, dungeon exp was increased but if you plan to play as DPS, FATE grinding is still your best bet due to extremely long wait times. Only thing that's really changed is they added more weapon/armor grinds.
    (0)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by MeganLynn View Post
    The bonus from Duty Roulette is only once a day, though.
    There are two bonuses for Duty Roulette. The main bonus that everyone can get is a once-per-day bonus. There's also a second bonus available to those filling the most-needed role (which is usually tanks, occasionally healers, but virtually never DPS). If you're in one of the needed classes, you can get that secondary bonus as many times as you care to keep running it.


    Quote Originally Posted by MeganLynn View Post
    Yes, dungeon exp was increased but if you plan to play as DPS, FATE grinding is still your best bet due to extremely long wait times.
    Well, the other effect of Duty Roulette being added (and in fact, the reason why it was added) is that it has significantly reduced the wait time for getting a group. The people you need to run a dungeon with you are being given incentives to run it. It's still a much longer queue for DPS than for tanks or healers, but it's not as long as it used to be. Tanks and healers can get into most dungeons almost immediately. DPS typically around 15 to 30 minutes during peak hours, maybe a bit longer if you play during off-peak hours. Still, it's better than the several hours wait they were starting to get on the less-popular dungeons before DR was added.
    (0)