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  1. #1
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    There are WORLDS between old FFXI and Eorzea Now.

    the difficulty of 1.0 was higher, and I don't mean by interface problems but the world.

    Running around, seeing NMs to kill for your log was fun, and also needed a bit of skill.

    Now you rush each fate that pops, faceroll faceroll haha won fate (But still have no Atma)-Enertron Noise
    (7)

  2. #2
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by Kimikryo View Post
    There are WORLDS between old FFXI and Eorzea Now.

    the difficulty of 1.0 was higher, and I don't mean by interface problems but the world.

    Running around, seeing NMs to kill for your log was fun, and also needed a bit of skill.



    Now you rush each fate that pops, faceroll faceroll haha won fate (But still have no Atma)-Enertron Noise
    +1 for Chrono Trigger. However, there are some aspects of 1.0 that were harder, but none of it was *that* punishing. Crappy servers made stuff like Garuda and Ifrit Extreme just all manner of fun. They have to appeal to a wider audience to remain popular and solvent. The days of waking up at 3am for a rare boss spawns are gone, being that I'm getting older and would like my work to not suffer I'm thankful for that.

    They are not going to make everyone happy but they added many QoL changes and there are still several challenging battles to take on.
    (1)
    Just your friendly neighborhood elezen

  3. #3
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Wobi View Post
    The days of waking up at 3am for a rare boss spawns are gone
    Not completely. They're just optional now.
    (0)

  4. #4
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kimikryo View Post
    There are WORLDS between old FFXI and Eorzea Now.

    the difficulty of 1.0 was higher, and I don't mean by interface problems but the world.

    Running around, seeing NMs to kill for your log was fun, and also needed a bit of skill.

    Now you rush each fate that pops, faceroll faceroll haha won fate (But still have no Atma)-Enertron Noise
    There is no need, to have a raised difficulty outside of dungeons.

    Also i dont get why so much people act like 1.0 was alot harder .. it was just crappy gameplay and bad balances.
    (1)

  5. #5
    Player
    Calevr's Avatar
    Join Date
    Mar 2011
    Posts
    141
    Character
    Z'arese Tjinou
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Charisma View Post
    There is no need, to have a raised difficulty outside of dungeons.
    Can you explain why?
    (0)