yeah I totally understand you on that part... I usually save up TP towards the end of a fight so I can have enough to use a different skill as a starter attack. My light slash also has a cool-down which is kind of inconvenient.It works fine sure, any of the attack skills will do this but there is a catch. I can't speak for Light Slash (I'm doing Marauder and Archer right now). The equivalent skill for MRD, Broadswing, has a 30 second cool down on it. Broad swing is our freebie AoE attack, so I'm using it quite often against monster groups in leves.
Because of this, when it comes time to re-target the next monster in a group, the ability is almost always on cooldown, sometimes for the full 30 seconds! I need to use the tedious way to start auto attacking (which also includes using the focus target or face target skill since I'm not always facing the next monster. If I tap my forward or back move key to face where my camera is looking I would lose my Steadfast buff, which is important for skills like my Skullsunder or Defender!)
So I guess it would be easy to say we need a way to initiate auto attack combat the same way using an attack ability initiates it; but available all the time even if those abilities are on cooldown!
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