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  1. #8
    Player

    Join Date
    Mar 2011
    Posts
    270
    The current rating system is just really flawed in that the difficulty rating constantly adjusts to the party sizes. Two blue monsters make a red when partied against you and a full party of players can make a very high ranked red turn blue or yellow. I remember a very ugly skill up party against raptors in back in October where no one could survive a blue raptor for 10 secs. The old rating system would be a very welcome change allowing players to judge the difficulty of monsters over a color system which assumes too many variables about the party. Also seeing high evasion and high defense on monsters would be a great addition.
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    Last edited by Hotohori; 03-10-2011 at 05:20 AM.

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