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  1. #51
    Player

    Join Date
    Jul 2011
    Posts
    74
    Quote Originally Posted by Nephera View Post
    Tanaka DOESNT think he did anything wrong.
    Yes my point exactly, obviously Yoshi-P and his team don't seem to think they're doing anything wrong either as they continue to follow the practice of breaking things only to offer remedy months later. This change to mob placement without first introducing a Stealth skill is just the latest example.
    (2)

  2. #52
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chiz View Post
    Yes my point exactly, obviously Yoshi-P and his team don't seem to think they're doing anything wrong either as they continue to follow the practice of breaking things only to offer remedy months later. This change to mob placement without first introducing a Stealth skill is just the latest example.
    ah, oh ok.
    (0)

  3. #53
    Player
    Valarian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Celene Starlight
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I have one of those stealth abilities. If I recall correctly, it only works on one monster that you can see. If there's more than one, or it re-pops on top of you, there isn't much you can do.
    (1)
    いつか人は一人になって思い出の中に生きていくだけ。

  4. #54
    Player
    Heat's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Heat Daour
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Valarian View Post
    I have one of those stealth abilities. If I recall correctly, it only works on one monster that you can see. If there's more than one, or it re-pops on top of you, there isn't much you can do.
    9 min recast time, and if there is 6 mobs on the nod then you cant do any thing about it.

    today i lost my 2nd mining leve.
    (0)

  5. #55
    Player
    Skeloton's Avatar
    Join Date
    May 2011
    Posts
    154
    Character
    Torvidna Melanna
    World
    Zodiark
    Main Class
    Thaumaturge Lv 16
    As bad as this is, Id still love to see a miners/botanists Strike...
    (0)
    'United we stand, Divided they fall'

  6. #56
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Skeloton View Post
    As bad as this is, Id still love to see a miners/botanists Strike...
    yes, everyone strike then i can cross the line and make a fortune since i already found a bunch of safe spots to mine grade 5

    and ive said how im doing it in a few threads already, but no one listens to me on that cuz i must be wrong

  7. #57
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    So considering that Treespeak and Iron Lake seem to be out of the harvesting sights, how is Thanalan holding up? It had the worst Gr.5 node placement but I'm assuming it's still rather mob-less.

    If anything I guess I'll head back to Coerthas.
    (1)

  8. #58
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Charismatic View Post
    Yeah, they shoulda waited til the stealth skills were in before they did stuff like this. It's nigh unplayable for the time being, that's good for no one.
    I am starting to think that they didn't even think of DoL at all before this patch, so much for playtesting
    (2)

  9. #59
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    Yeah, I've suffered from this on rare occasions beforehand. I hope it gets fixed - however, I can think of a better alternative than "don't have aggro mobs near a gathering point." It would be awesome if it were part of a quest which required people to defend a gatherer who gained emnity from multiple targets while he was gathering. Now that would be teamwork, and a very awesome innovative quest to boot!
    (0)
    doop doop

  10. #60
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    Quote Originally Posted by Jynx View Post
    So considering that Treespeak and Iron Lake seem to be out of the harvesting sights, how is Thanalan holding up? It had the worst Gr.5 node placement but I'm assuming it's still rather mob-less.

    If anything I guess I'll head back to Coerthas.
    There's now r40? antlings to the east of the Halatali aytherite node. I just happened to run into them doing a random levequest. I didn't do a sweep of the area the west side seemed okay. I don't know what the caves are like (or if that one fishing leve location still has djiggas and mongrels)

    Although I'm looking around right now ^^;

    The mining node in a cave to the NE that had r35+ mad anglers in the cave with it now also has r45+
    assassins
    A dusty mongrel circles the open lake now.
    Amal'jaa camp to the far east but it's still possible to reach the harvesting spot.

    the southern outskirts of Haltali that hug the Sandgate area now has r40-49 antlings. Running to Halatali via BW is now just a little annoying. Alot of the mining nodes I used to see on the south side might be a pain to get to now.

    But the 2 g5 fishing spots now appear to be safe (don't see mongrels/djigga in that annoying cave for that one inspect 3 spots fishing leve - but antling diggers are outside the entrance closest to this cave if you try to come into the cave from going south from the aytherite). Quarry entrance is safe. Second quarry area is safe too...

    Has anyone figured out how many nodes we have to go through before we can try a node again? It used to be 3 but it seems to require visiting more spots now?
    (0)
    Last edited by Leknaat; 07-24-2011 at 06:27 AM.

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