ya stealth skills would be nice, though it would be more logical to add said monsters that get in our way with the stealth, rather then add monsters that'll hinder our ability to rank up. If anything I would say they could make a simple quick-fix where you lose all aggro once you gather a node.

If I'm correct as it stand now once a mob aggros you can't change class so a melee wouldn't be able to run off and gather a spot if they have a mob on them. I doubt it would be to tough to implement they could just have a "shed all hate" placeholder set in til they add teh stealth function if they wish to keep the mob in said areas.

Though overall I guess the main issue in some cases in grida is such a tight quarters area which has been an issue for gatherers since day 1. Hopefully patch 1.19 can come out fast enough to remedy this situation or maybe if enough people request it they'll consider at least adding this tweak to DoL cause having to wait a month would be a tad harsh.