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  1. #1
    Player
    freakingmayhem's Avatar
    Join Date
    Oct 2013
    Posts
    19
    Character
    Professor Layton
    World
    Midgardsormr
    Main Class
    Dancer Lv 100

    Leviathan Spinning Dive Lag on PS3?

    Is there any sort of known issue about Leviathan's Spinning Dive having an animation delay on PS3? I could imagine this happening due to the lower system performance.

    At least 4/5 of the time (if not more often) when Leviathan submerges to begin his Spinning Dive phase, the first splash appears for me at the same time as the dive does, and I get hit. The second dive's splash always appears on time.

    The extreme consistency of this delay is what leads me to believe that this is a system issue and not a network latency issue. I don't experience similar problems in any other fights with an indicator followed by an attack. No ground AOE or player marker in any primal or coil turn ever lags for me the way Spinning Dive does.

    I'd love to hear that this is something you're aware of and that a fix might be possible. I don't have high hopes, but I thought I should ask.

    Edit: I think that the reason behind this problem is loading time off of the HDD, so this is a similar issue to how when adds spawn they take a while before I can target them? Is there a reason why graphical models for things like adds and splashes can't be preloaded into the game's memory a little bit sooner before they're displayed?
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    Last edited by freakingmayhem; 06-29-2014 at 05:11 PM.