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  1. #11
    Player

    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    33
    Quote Originally Posted by DoubleEcho View Post
    Not everyone desires playing CON and THM, but the option is there. The babby days are over.

    Also, you're incorrect in stating that pre 1.18 there were bonuses galore for shield. Sentinel SP shared the same SP you got from your class, unless SEN was in fatigue, then it got SP minus the fatigue percentage. Also there was no SP gained after leve/quest completion prior to 1.18.

    The game has always had 3 classes able to rank Sentinel, it's your choice whether you take that opportunity or not.
    With all due respect, you missed my point entirely. You have Sentinel and Gladiator R50 already, so probably all pre 1.18, but that's besides the point...

    However, perhaps what I said wasn't said with utmost clarity. When I said bonus galore, I meant that yes, sword and shield were skilled up with the same SP, but the rates of gaining said SP were also much higher as opposed to how it is now. Furthermore, if there are SP rewards from Main Hand (i.e - I get 1, 750 sword skill and no sentinel skill) and I switch my class to CON or THM, guess what? I'll get 1, 750 Conjury/Thaumaturgy points, but still no Sentinel skill points.

    So please tell me how that works. Yes, I am aware there was no SP rewards gained prior to 1.18, but you are regurgitating irrelevant facts. So what if no SP was gained prior to 1.18, things have changed now. If rewards are the way to obtain some good SP now, then there's no reason that offhand SP shouldn't be gained as a reward either.

    Finally, I want to level GLA, and even if I wanted to level CON or THM, I'm still not getting the SP rewards for it regardless. So, offhand (in this case, Sentinel) will be horribly skewed no matter what I rank up.
    (0)
    Last edited by Dacen; 07-24-2011 at 09:13 AM.

  2. #12
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The fact is that we were spoiled pre 1.18 with linking leves. That is what got you the bonuses you speak of, and that's likely why you see this as a nerf. It's the same way that people see THM as nerfed when it was overpowered in the first place.

    Edit: To add to this, if you're worried about your SEN rank and missing bonuses, you should be ranking up CON/THM anyways with a shield. If you start at R1 CON/THM and go grind mobs you'll gain SP for both classes (main and Sentinel) at the same rate, and you'll get a higher rate of SP from 1-20. You could gain more Sentinel ranks faster ranking both classes to 20 than you could grinding mobs in the same time with your GLA. There's your bonus!
    (0)
    Last edited by DoubleEcho; 07-24-2011 at 09:34 AM.


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Catapult View Post
    I see no need. Sentinel points can be gained while playing 3 different classes (Gladiator, Conjurer & Thaumaturge). If you do more than one of them, Sentinel will be the first "class" you get to R50 anyway.
    Sentinel Remained my Highest rank since I started game at release hehe Insanely easy to get up^^ Not bothered by this... 50 is a joke to get for it, but this does seem kinda like an oversight. Who knows ?! xD
    (1)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  4. #14
    Player

    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    33
    It's quite easy for the people who were babied up to 50 to say such things...So of course it was easy to get SEN up to 50 for you, regardless of whether you played other classes or just GLA at the time. As a matter of fact, I'm sure it was easy enough because all points were distributed evenly to begin with, whether you linked leves, grinded mobs, got bonus points or not. And this is all regardless of HOW many SPs you got.

    Shall I break it down to simplify things further? Because we're all on the same coin, but on different sides of it.

    If their intent was to distribute SP evenly between Main Hand and Off Hand, then why shouldn't it be the same with SP rewards?

    Furthermore, I never called anything a nerf. I was simply asking why SP was not distributed as a reward for an offhand. How could something be a nerf if it never was implemented in the first place? xD I don't care about the amount of time it takes to get Sword + Sen up as long as I can do it at the same time, because I have also leveled CON to 16 and THM to 10 so far.

    Seeing only Main Hand getting SP rewards when SE's intent was for Main and Off Hands to skill up at the same time though, just makes it seem like something was overlooked in the SP reward distribution.

    Whether or not this is valid, only time will tell.

  5. #15
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by DoubleEcho View Post
    The fact is that we were spoiled pre 1.18 with linking leves. That is what got you the bonuses you speak of, and that's likely why you see this as a nerf. It's the same way that people see THM as nerfed when it was overpowered in the first place.
    While it's great you're trying to contribute your own idea to this issue, people are asking for a community rep to confirm whether this was done intentionally or not, not another forum member.
    (1)

  6. #16
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Not gaining SEN skill points after completing a guildleve or sidequest is completely stupid, it's about as stupid as the people who think that's the way it should be.

    Why should you be rewarded for grinding but penalized for completing guildleves and sidequests?
    (2)

  7. #17
    Player
    WiiSam's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    222
    Character
    Wii Sam
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Catapult View Post
    I see no need. Sentinel points can be gained while playing 3 different classes (Gladiator, Conjurer & Thaumaturge). If you do more than one of them, Sentinel will be the first "class" you get to R50 anyway.
    I don't want to play 3 different classes. I only want to play GLA. There is a huge need for this to be fixed especially because a GLA needs his shield skills to be at optimal performance and CONs and THMs do not.
    (2)

  8. #18
    Player

    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    33
    This is a bump!

  9. #19
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    bump again
    (0)

  10. #20
    Player
    Maleko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    21
    Character
    Maleko Kekoa
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    lol I'd have to agree this is kinda lame. It's still not as bad as it was originally to rank shield, but this would definitely penalize people who log on to do mostly leves and need to rank their shield skill.

    I think it's an oversight personally, but we'll see. Yoshida did say they're not going to make it harder to rank up, and this definitely makes it harder for shield. Gathering SP is definitely much better, but I haven't tried leves since the patch.
    (0)

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