I don't think they ever officially announced ilvl90 crafted jewelry will be in 2.3, they just dodged the question and implied it would be.
I don't think they ever officially announced ilvl90 crafted jewelry will be in 2.3, they just dodged the question and implied it would be.
I thought we were talking about new crafting gear, not crafted gear.
Crafter ilvl is only relevant to the point of being able to put Tier IV materia in it. It doesn't matter if our upgrade is an i55 or an i115, as long as it's an upgrade in stats.
People are able to distinguish between 2 trains of thought right?
Yeah that was the original conversation, then someone brought up the incoming crafted i90's that, confirmed or not, are pretty common knowledge there's at least a chance of, someone says they'd rather them not be meldable to avoid needing to re-penta meld things, I point out if they are slotless they're useless.
All caught up?
Not that it matters, but it's all there on the past few pages. People were talking about both kinds of jewelry. The DoW/DoM accessory recipes are more or less required to have any use for new crafting gear, while the person in question would like the new crafting gear to not require materia (if it's jewelry, or perhaps no matter what equipment slots they occupy). Pretty straight forward. Nobody wants to get [only] new recipes that are completely useless and any new gear that's added should ideally be like the artisan stuff -- cross class and no materia (for armor).People are able to distinguish between 2 trains of thought right?
Yeah that was the original conversation, then someone brought up the incoming crafted i90's that, confirmed or not, are pretty common knowledge there's at least a chance of, someone says they'd rather them not be meldable to avoid needing to re-penta meld things, I point out if they are slotless they're useless.
All caught up?
For this, eh, I hope he's at least double checking to make sure he was correct with his last post because it honestly makes very little sense. I haven't been crafting/ gathering for long, but I do have MIN done (more or less -- can mine whatever without food), BOT on it's way, and have been working on materia to get my crafters through some bottlenecks. I don't mind if I'm going to be replacing tool, headpiece and perhaps one or two more items with upgrades in the immediate future, but it would be quite annoying if I'm going to be grinding for a new primary tool only to be able to grind for a newer primary tool. I don't mind the silver brocades and such so much since my gatherers are leveled, but the vanya silks and the like are prohibitively expensive when talking about several crafting jobs.
Last edited by Nutz; 07-02-2014 at 04:56 PM.
Wasn't meaning to be snippish, just amazed at the number of responses which assume the Dev post is wrong just because people don't like the information it contained. Yoshi-P mentioned in one of the E3 interviews that there had been requests for crafters to be able to upgrade their blue tools in the same way that DoW classes upgrade their relic weapons and he said that they had something like that planned. Seems far more likely that this is it - rather than Camete mixing up primary tool and offhand.
I've only done one of the i70 main hands because the grind sucks, is expensive, and the stuff you currently make is not all that special. If they do it like the relic quests that means MORE grinding. That sounds terrible.Wasn't meaning to be snippish, just amazed at the number of responses which assume the Dev post is wrong just because people don't like the information it contained. Yoshi-P mentioned in one of the E3 interviews that there had been requests for crafters to be able to upgrade their blue tools in the same way that DoW classes upgrade their relic weapons and he said that they had something like that planned. Seems far more likely that this is it - rather than Camete mixing up primary tool and offhand.
It's not necessarily that people are all assuming that the Dev post is wrong, for some people it's wishful thinking hoping that the dev post is wrong and any additional gear fills one of the other slots (and doesn't require another lengthy grind to get it).
Last edited by Giantbane; 07-03-2014 at 11:03 AM.
You misunderstood. I was responding to someone asking for new crafting jewerly. Not new DoM/DoW crafted accessories they're adding in 2.3 (whether they're i90 or not).People are able to distinguish between 2 trains of thought right?
Yeah that was the original conversation, then someone brought up the incoming crafted i90's that, confirmed or not, are pretty common knowledge there's at least a chance of, someone says they'd rather them not be meldable to avoid needing to re-penta meld things, I point out if they are slotless they're useless.
All caught up?
If they add new crafting jewelry that has a single slot to meld, then all new recipes added are going to have requirements set with those crafting jewelry pieces max melded (or near max melded). Thus, I'd have to max meld the new stuff to stay up to date when I already have max melded crafting accessories. Not really something to look forward too.
Although, for that matter, I'm not really looking forward to pentamelding new sets of crafted i90 jewelry either (grumble, grumble, RNG). But it's good stuff so I'll probably do it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.