Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33
  1. #11
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Cadwgan View Post
    Two troll posts in a row, okay I'll bite. Unless something has changed since I last saw, dexterity boosts block and parry rate by such a pathetically small amount it's not even worth considering. Unless you have a link to some documented testing on the subject, quit spreading misinformation.
    You kind of just gave away that you have no idea what the stats actually do in the last sentence. And... "last time I saw": so what documentation do you have to back up your claims? It should be pretty obvious if the stats didn't do anything, then they would have just left the effect as determining ranged damage.
    (0)

  2. #12
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by UBERHAXED View Post
    You kind of just gave away that you have no idea what the stats actually do in the last sentence. And... "last time I saw": so what documentation do you have to back up your claims? It should be pretty obvious if the stats didn't do anything, then they would have just left the effect as determining ranged damage.
    just going to drop here, it was done by a redditor. it might just be a lack of testing but it seems that parry rate actually drops at higher dex rates. block rate seems fine however.



    though in reality it wouldn't be a good idea to use aiming jewlery or melding for dexterity on a tank unless your testing this. acc/parry/vit are still our important stats.
    (5)
    Last edited by saber_alter; 06-22-2014 at 10:37 AM.

  3. #13
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Parry goes down as block goes up because you can't parry a blocked hit. You'd have to test dex gains on a WAR or on a PLD minus a shield to see it's effect on parry.
    (3)

  4. #14
    Player
    Crystallus's Avatar
    Join Date
    Jul 2013
    Posts
    74
    Character
    N'ala Enaud
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AnaviAnael View Post
    I've seen a lot of people do this during Titan HM. They use whatever gear they can to raise their item level, have terrible HP, expect a carry, and die to stomps.
    The actual reason for the ilvl gear they pop it on to meet requirements most swap to actual job stat gear once in though
    (2)

  5. #15
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kerberon View Post
    The only problem with this would be for tanks that use dps accessories when in the open world to help their dps. While this might help, you really can't save people from themselves, they'll still do something else, and if you eliminate all choice the game gets rather boring.
    Tanks don't just use Melee accessories solo, in any dungeon pre-Haukke (where you get your first tank stance and VIT differences start to matter; note, this does assume the tank is lv50 and knows how to tank properly) going a maxed-STR build is perfectly fine, and can help speed up runs. You can probably use STR accessories all the way to AV, and thanks to all the nerfs its definitely possible to do that in AK (I actually healed AK once using only Eos...yeah, that place got hit HARD). They also are great for OTs in some fights (any HM primal, T5, T7, T8, Prae and CM) and even MTs on bosses where damage is low (Demon Wall, Hali HM first boss, Bray HM second and third bosses, Ruins first and second bosses, etc)

    Certain SMN builds (esp Tanking with Titan runs) require VIT accessories, and VIT accessories are also used to meet HP requirements (way back when 3200 hp for Titan HM was a lot for casters/heals, T5 pre-Echo, T9, etc)


    Just because some people are not too bright doesn't mean we need to change this.
    (4)
    Last edited by PArcher; 06-22-2014 at 02:17 PM.

  6. #16
    Player
    Sairii's Avatar
    Join Date
    Mar 2014
    Posts
    50
    Character
    Sairii Sairin
    World
    Lich
    Main Class
    Dancer Lv 100
    Dex is dumb for a tank. Everyone should know it.
    The healer will thank you for going full vit.

    At lvl 50 you pretty much have all the dex you need without statting it.
    You could argue statting STR to reach your next parry and block cap but Vit is still more important as it is not a chance but rather a static gain.

    Edit:
    But no, never str / dex accs for tank unless you wanna help dps. You will loose parry and other useful stats.
    (2)

  7. #17
    Player
    Skander's Avatar
    Join Date
    Jan 2014
    Posts
    101
    Character
    Skander Vidal
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    While this might not be the same thing, DEX over VIT, at least for a paladin, seems to be like taking crit over det on a whm. While the crit may indeed help from time to time, you're betting on a gamble, but you may not have found yourself needing that crit had your thoroughput just been higher overall. Similarly, while higher DEX reduces the damage you take from time to time, every OTHER unmitigated blow strikes you for a larger percentage of your total health. This makes it harder for your healer to get a read on your rate of death, and kind of flies in the face of the mechanics paladin was built around.
    (1)

  8. #18
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by pikster View Post
    I examined and they were wearing full i100 INT gear, not a point of MND to be found
    AFAIK, A WHM can't equip the i100 caster gear. Outside of accessories, it's almost impossible for him to absolutely 0 MND from gear unless he/she is in nothing but ilevel 1 sets. Even the ilevel 55 and below gear has INT and can be equipped by healer, but it also has MND since sub-50 DoM classes share a lot of the gear.

    Even given all this, MND on gear only helps with healing strength to an extent. 75% of healing power comes from the weapon's magic damage. My WHM devoid of all clothing still heals for ~800 with JUST a weapon equipped. If his heals were, in fact doing nothing, then most likely he was using a sub-standard weapon.
    (0)

  9. #19
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Just wanted to correct some misinformation here regarding tanks and strength accessories.

    In most cases warrior tanks especially are stacking strength accessories even on endgame content. Why you ask? because you only need enough hp to take the big hit...everything after that is wasted
    (2)

  10. #20
    Player
    Kerberon's Avatar
    Join Date
    Apr 2014
    Posts
    290
    Character
    Lughna Ravensworn
    World
    Excalibur
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by PArcher View Post
    Tanks don't just use Melee accessories solo, in any dungeon pre-Haukke (where you get your first tank stance and VIT differences start to matter; note, this does assume the tank is lv50 and knows how to tank properly) going a maxed-STR build is perfectly fine, and can help speed up runs. You can probably use STR accessories all the way to AV, and thanks to all the nerfs its definitely possible to do that in AK (I actually healed AK once using only Eos...yeah, that place got hit HARD). They also are great for OTs in some fights (any HM primal, T5, T7, T8, Prae and CM) and even MTs on bosses where damage is low (Demon Wall, Hali HM first boss, Bray HM second and third bosses, Ruins first and second bosses, etc)

    Certain SMN builds (esp Tanking with Titan runs) require VIT accessories, and VIT accessories are also used to meet HP requirements (way back when 3200 hp for Titan HM was a lot for casters/heals, T5 pre-Echo, T9, etc)


    Just because some people are not too bright doesn't mean we need to change this.
    Quote Originally Posted by Nabian View Post
    Just wanted to correct some misinformation here regarding tanks and strength accessories.

    In most cases warrior tanks especially are stacking strength accessories even on endgame content. Why you ask? because you only need enough hp to take the big hit...everything after that is wasted
    For my part I was just trying to make the point that there are reasons to not have "tanky" acc on a tank for a tank set and limiting it would be a bad idea with one specific example. I realize that there are many more and more even for some other classes.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast