Having both HUGE letters and a loud fanfare telling me about every Supply/Provisioning mission I turn in is really over the top as well, (much the same as the leves HEC mentioned). I don't mind the area names as much (both since those are smaller and at least sometimes useful information), but still support that their position should be configurable.

I think each of these HUD elements should be added to the HUD Layout settings, where we could get the same control over them as we have over things like the duty list or mini-map. They could still use their current size and position as an initial default, but let us adjust them.

Somewhat off-topic, but some other things I think belong in that HUD Layout settings are the chat box and dialog window. The chat box we can resize, but not move. The dialog window we can move but not resize. (And moving the dialog window counts only on open-world conversations. In cutscenes it always goes back to covering the middle of the screen. That should be fixed as well.)