"The skill point bonus for defeating levequest targets has been abolished."
So am I getting this right. SE is making same mistake they made when they introduced side quest an is making it so we don't get skill ups from defeating enemies during leve?
If thats the case I can only think why does SE seemingly do something good like add skill ups as a reward for completion then do something stupid by taking skill ups away from defeating mobs. Unless the skill up rewards are huge, i'd rather get my skill ups from mobs I'm killing during the leve not as the final reward.
Any insight/clarification on this would be much appreciated.