Results 1 to 7 of 7
  1. #1
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50

    Is it possible to beat turn 5 with no mage dps?

    If yes - how did you got past Asceplius?
    (0)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    get him at 4 stacks regularly, then melee LB3 him

    that's an instant kill
    (0)

  3. #3
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    What Kuwa said. Since you can't AoE LB you whittle down the first two babies leading up to dive bombs then kill them after the tanks stack the snakes up. Be sure the new babies get the stacks and focus each one down. All 4 should go down before Twin returns and the melee LB3 should one shot Asclepius. The debuff timer resets to 30 seconds each time a snake dies and it's reapplied so you have loads of time.
    (0)

  4. #4
    Player
    Poringing's Avatar
    Join Date
    Jun 2014
    Posts
    68
    Character
    Yari Lanza
    World
    Masamune
    Main Class
    Lancer Lv 50
    Just follow what Lithera said and you'll be fine, for the snakes that is.

    Twisters and dreadnaughts on the other hand, you may need image links or ASCII art to plan out. (assuming the worst case scenario, 2 tanks, 2 healers and 4 monks)
    (0)

  5. #5
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Have PLD OT stand where Dk Spawns, other 4 MNKs 2 on each side of him, everyone run directly back for twister.

    For DK all melee just stack on the DK spawn, 4 MNK should be able to burn it before the ~9 second chain stun from the PLD is over so even if one of the MNK is chosen it shouldn't matter.

    And since MNK is the highest single target DPS, with the echo buff now you should transition into the final phase before the 2nd DK that has twister during it. Liquid Hells will suck with everyone in melee range but it just means that phase might take longer.
    (0)

  6. #6
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Poringing View Post
    Just follow what Lithera said and you'll be fine, for the snakes that is.

    Twisters and dreadnaughts on the other hand, you may need image links or ASCII art to plan out. (assuming the worst case scenario, 2 tanks, 2 healers and 4 monks)
    Its really not an issue as long as no one crosses each other's path. If you all run together in a straight line, that'll dodge twisters as well.
    (1)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  7. #7
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Anything's possible with the echo and gear levels you can get now, reminds me of a screenshot I saw of a setup with 7 warriors and a sch beating it.
    (0)