This thread demonstrates why adding PvP to any game is a bad idea.
This thread demonstrates why adding PvP to any game is a bad idea.
Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.
Pong was PvP. Bad idea?
If some of you are choosing to not play with your friends because you invested so much of your valuable time into the grind that it is, I'm so sorry for you. As it stands, the PvP rank has no meaning other than fancy armor in that circle arena. PvP skills are unlocked and morale will have a limited effect in Frontlines. I'll venture a guess that Frontlines will provide a pretty good amount of PvP experience. With a good team of friends and the camaraderie provided by that would probably make the grind not that bad.
But the inherent issue is highlighted with this discussion. People don't play games for fun anymore. People play games because there are numbers in front of our face. Numbers that have to be maximized, minimized, theorycrafted as if we were Albert Einstein himself. Everyone is freaking out about these meaningless numbers in a virtual timesink world that gives you nothing of real world value. Play the game to have fun with your gdamn friends already.
Zumo Bamu -- <Trade Federation> -- Malboro
That's good, because I guarantee most people would rather switch back to their original FC than spend 5-6 months getting Rank 40 PvP on ANOTHER GC. Though, I guess if they win trade it up, they might get it done in that 2 weeks before they give up and switch back.Greetings,
To coincide with the release of Frontline in patch 2.3, we’ll be changing the cool down period that you need to wait after changing your Grand Companies allegiance from 30 days to 15 days.
Aside from this, we currently don’t have any plans to make changes to how the system is currently set up.
Is there any particular reason why it takes A MILLION YEARS to rank up in PvP? So tedious. And that's after you doubled the amount of xp you get!!
People shouldn't feel like they can't play with their friends or whatever they have earned this far isn't worth giving up to play with friends. PvP rank should transfer, or be much, much, MUCH easier to get. Really it should just transfer, there is no reason for it to reset, that makes zero sense, nothing in wolves den has anything to do with GC. All that aside, I'm glad to see it faction based, I want people to actually have that mean something, but again, there is ABSOLUTELY NO REASON, lore, system or otherwise, that you should lose PvP rank when switching GC. I don't personally see the need for a 15 day restriction on switching either, maybe 3 days, or a week, but whatever.
It's probably got something to do with acheivements. There are 5 for each GC getting ranks 1-10-20-30-40. People would have already made progress in one or more of the different GCs so making pvp the same on all would mess them up quite a bit
PvP rank tied to GC is stupid anyway.
I remember Yoshi-P himself said in 1.x something about we can choose our GC freely because it will not have any impact about our friends...
I mean I don't wanna say that FFXI did PvP right (which they didn't), but they at least made it possible to PvP with less emphasis on nation affiliation.
OMG wtf... I am Horde and My Friends are Alliance and we can't PvP together? WTF!
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