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  1. #11
    Player
    DarkDepravity's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    38
    Character
    Dark Depravity
    World
    Sargatanas
    Main Class
    Goldsmith Lv 82
    In addition to the concerns already stated, there's also the problem that gathering spots go down until nearly exhausted, but then STAY in nearly exhausted state until they can be completely depleted by one more mining/botany operation.
    so unless they changed this as well, over time, (multiple) spots will in essense run the risk of being stuck behind enemy lines never being fully exhausted, and well, render areas even more problematic to gather in.

    This is remarkably poor design, unless SE for some reason wants to cull gathering activities of course.
    (0)

  2. #12
    Player

    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    36
    It seems like these aggro hordes were implemented and placed with the planned stealth skill in mind. This is an interesting idea - YET it is horribly bad that this stealth skill was not implemented in the same patch. These mobs should be (re)moved until that is in place so we can do something about it.
    (0)

  3. #13
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by AlphaLion View Post
    It seems like these aggro hordes were implemented and placed with the planned stealth skill in mind. This is an interesting idea - YET it is horribly bad that this stealth skill was not implemented in the same patch. These mobs should be (re)moved until that is in place so we can do something about it.
    Wait, there's a stealth skill in the works? I thought. . .

    Quote Originally Posted by Bayohne View Post
    Checked in with Matsui about the possibility of sneak and invisible in FFXIV. In regards to a sneak/invisible (item/ability/spell, etc.) that can be used by all classes, the dev. team is not planning on going in a direction where sneak/invisible are required, or if you don’t have sneak/invisible you can't proceed, so there are no plans for them currently.
    (0)

  4. #14
    Player

    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    36
    Mention about the stealth skill is taken from Yoshida's Letter from
    "Letter from the Producer, XII (27/06/2011)":

    "1.18 and Beyond: ... Disciples of the Land will benefit from the addition of a stealth skill to their arsenal..."

    It seems this will be added in 1.19 or a later patch.

    http://forum.square-enix.com/ffxiv/t...511#post202511
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    I just enjoyed another full morning mining Iron Lake with absolutely no agro
    dont know why everyone else is having issues there

  6. #16
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    iron lake is the safest area. treespeak is death city and halitali is alright
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    56
    The safest is Dragonhead, you would have to go pretty far from the remotest nodes to even find something that agros >.>
    (0)

  8. #18
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Is it true you have to stay within your own class now? For Treespeak I always rotated two botany nodes plus a mining node so that I could factor in the walnut tree and minimise runs. I've not been up to Treespeak since the patch but doing botany leves at Iron Lake seemed easier yesterday than pre-patch. There appears to be less kobolds in the area where the three trees pop as the placement was adjusted. But that could have just been luck of current conditions.

    Grinding DoL is silly since patch anyway, I will only mine or log for items now. Leves are the way to go for SP unless you're the type who wants rank 50 like now. But I'm happy going from 45-50 over a few weeks.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  9. #19
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    yes its true you have to stay on your own class.
    (0)

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