Quote Originally Posted by Noahlimits View Post
1. To stretch out content. If not for a lock out, people would get full sets of gear + alt gear in less than a month. Due to getting so much gear, they'd also rapidly progress through second coil, making it nearly pointless within a few months time. They'd quickly grow more tired of the game. It's mainly a artificial barrier of progress.
An alternative could be something like the expert dungeons or the 1.0 dungeons, where the chance is high to get also something else than gear from the chests.
Example:
5% chance for allagan gear
45% chance for some green gear
50% chance for dark matter 5