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  1. #1
    Player
    Nicole_Valkyrie's Avatar
    Join Date
    Jun 2014
    Location
    Lisbon
    Posts
    60
    Character
    Miwa Lumoria
    World
    Odin
    Main Class
    Gladiator Lv 70
    It's not relative. Sometimes, with me, I always try to turn the enemies to me, but the problem is that, sometimes, we try to turn and the dps keeps attacking the same enemy that attacked the dps first and that the tank is trying to turn to him. Sometimes is the tank that don't even try to turn the enemies. Each people has a way to behave. We can't always blame the others and sometimes the error is not ours
    (0)

  2. #2
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    As a DD I sometimes pull hate on a mob from the group pull and then have to tank it.
    No biggie, I'm a big girl and can take a hit or four.
    Often I tell the tank at the start of the run not to worry if I pull one away once in a while. ♥
    (0)
    I like frog

  3. #3
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AmandaHuggenkiss View Post
    As a DD I sometimes pull hate on a mob from the group pull and then have to tank it.
    No biggie, I'm a big girl and can take a hit or four.
    Often I tell the tank at the start of the run not to worry if I pull one away once in a while. ♥
    Thank you! This has been how I've felt as both a tank and DD! Doesn't mean the tank isn't doing his job right, it means I am/my teammate is stepping up and helping out. You know, like teammates are supposed to. Often times as a DD, I'll pull aggro on something if I see it going for the healer, if only to give the tank one less thing to divide his attention to.
    (1)

  4. #4
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    I mark my targets in every dungeon I run. If the dps decide that they want to attack a mob i'm not actively focusing on, and pull aggro, they get a courtesy Provoke the first time. Then, if they do it again, I let them die.
    (3)

  5. #5
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malkaviano View Post
    ... Well i'm done, i tanked in WoW ...
    xD i just lol'd

    bad game when you have to work for aggro, eh xP

    of course ff14 arr tanks have some trouble early on. but once you got used to the aggro system, its okish. all the peeps Q_Q about aggro problems, should have played swtor in the early stages, thats what i call a broken aggro system (until they fixed it of course).
    seriously:
    1) read your skills description
    2) dont stop improving
    3) dps pulling aggro: challenge accepted!

    you're tank dude, so start acting like a tank stop crying.
    (5)
    Last edited by ks3v3n; 06-23-2014 at 05:38 PM.

  6. #6
    Player
    RickmanUK's Avatar
    Join Date
    Mar 2014
    Location
    Ul'Dah
    Posts
    49
    Character
    Gilka Heinrich
    World
    Lich
    Main Class
    Warrior Lv 80
    Also Bare in Mind... Even DoT's can put them one Point above Again, So if a DoT is on the Target Get RoH/BB ready BEFORE you Use Provoke.
    Alot of people don't Get that move ready too use before they provoke, or use it after it.

    I Actually needed too WORK at Keeping Aggro afew Days ago on Halitali Hard... Makes a change as a Warrior.
    (0)
    Sometimes insanity is the Only option.... Sanity Isn't the Norm, It's only what's Expected.
    Insanity is the option that you can take as an Exit if you need too.

  7. #7
    Player
    Aloreal's Avatar
    Join Date
    Jun 2014
    Posts
    76
    Character
    Sheena Te'ar
    World
    Odin
    Main Class
    Marauder Lv 50
    Just my two cents.

    As a new tank (GLD) i found that opening with shield lob then flash then savage blade (non combo, it takes time you dont afford at a new mob) then keep spamming flash and savage blade when appropriate keeps 90% of the aggro problems away.

    Of course you need to keep pestering with your equipment to be up to par.

    And to be frank. what is the disrespect here? Not easy enough to face roll? Working for the emnity? actually need to engage to do it correctly?
    (0)

  8. #8
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    @Nabian,

    I dont let people die, which each time I did Halatali, because I refuse to even attempt Toto Rak with this level of incapacity at keeping aggro, I fell on groups that were Ilvl70+ (sync of course), so whatever they were doing was just putting them well above me in terms of aggro, it isnt that I was leaving them die, they just didnt die, so once the aggro was taken, and I had no more MP to flash, I simply concentrated on one or two targets and let the rest. I even had a problem with a summoner, I told him to send his pet on a different target then the one marked, at least that would take care of one aggro less. It was THAT frustrating that I understood at that moment why many people dont want to be PLDs or even play tanking anymore.

    All of the people I was with were though very nice, it isnt like they didnt see I was trying my best *lol*...my gear lvl was the best I could find considering that the dungeon I was in at that moment was the dungeon where I could have received higher gears. My weapon was the highest I could get or even craft, gears were the highest I could find or even craft and STILL no way to keep aggro ...I used the combos described in here, I unconsciously even used what it needs before using provoke and nothing !! Imagine my frustration ..I have to be fair though, all of them said the same, it will get better when you get Shield oath..until t hen you will struggle and as a tank it shouldnt be this way. I shouldt have to struggle TO THAT Point to keep aggro. I dont mind struggling but here is no more struggle is just plain dumb and makes you feel useless.

    Maybe with Rage of Halone it will go better dont know, I can only hope.

    Mei
    (0)

  9. #9
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MeiUshu View Post
    @Nabian,

    I dont let people die, which each time I did Halatali, because I refuse to even attempt Toto Rak with this level of incapacity at keeping aggro, I fell on groups that were Ilvl70+ (sync of course), so whatever they were doing was just putting them well above me in terms of aggro, it isnt that I was leaving them die, they just didnt die, so once the aggro was taken, and I had no more MP to flash, I simply concentrated on one or two targets and let the rest. I even had a problem with a summoner, I told him to send his pet on a different target then the one marked, at least that would take care of one aggro less. It was THAT frustrating that I understood at that moment why many people dont want to be PLDs or even play tanking anymore.

    All of the people I was with were though very nice, it isnt like they didnt see I was trying my best *lol*...my gear lvl was the best I could find considering that the dungeon I was in at that moment was the dungeon where I could have received higher gears. My weapon was the highest I could get or even craft, gears were the highest I could find or even craft and STILL no way to keep aggro ...I used the combos described in here, I unconsciously even used what it needs before using provoke and nothing !! Imagine my frustration ..I have to be fair though, all of them said the same, it will get better when you get Shield oath..until t hen you will struggle and as a tank it shouldnt be this way. I shouldt have to struggle TO THAT Point to keep aggro. I dont mind struggling but here is no more struggle is just plain dumb and makes you feel useless.

    Maybe with Rage of Halone it will go better dont know, I can only hope.

    Mei
    In regards to your gear I'm glad you had the best gear. Have you considered trying to place all your stat points into strength or wear strength accessories (instead of vit). I know for many this helps them hold aggro at low levels. It is definitely more challenging to hold hate without Rage of Halone and Shield Oath but its not impossible. The more you run those dungeons (because unfortunately SE is determined to force old content down your throat at later levels) the better you get at managing aggro in those situations.

    Another alternative is to play warrior. Warriors have a much easier time managing aggro at low levels because of how strong overpower is.

    Quote Originally Posted by Naryoril View Post
    "Only my way is the right way, and if somone does it differently i don't care about their reasons, may they be correct or wrong, and i still do it my way without talking with anyone about it, no matter what problems this may cause to the group. And if they don't abide by my rules, they are bad and/or lazy players, i don't care about their circumstances or if they have an inherent disadvantage compared to me."

    If this isn't elitist, then what is?

    Or why do you just attack the targets you deem most important and not the one the tank marks? If you are so helpful, why don't you tell the tank he should mark another target first, and also tell him why you think so? Maybe the tank has his reasons which are equally or even more valid as yours and you can learn something from it? Unless you are an elitist who is always right and being wrong is out of the question. And maybe you are completely right, the tank will thank you and change the killing order in the future and everyone will be satisfied.

    If you are that annoyed by random people who are not up to your standards, be it by skill, gear, time investment or any other measure, then play with people from your FC. Helping out other people who are not as good (by whatever measure) and/or who don't know enough people to do always do the dungeons with, is the major point of the duty roulette. If you use it, then expect to run into those people.
    Let's play things your way for a second. We'll use The Sunken Temple of Qarn as an example. There is a mob in the dungeon called "Temple Bee" if not killed fast enough this mob will cast "Final Sting" a move that will typically one shot most players who are hit by it. In many cases these Bees are not alone but come in a pack of mobs. Now..in this scenario the tank marks the wrong mob (ie, not the bee), the tank gets hit by final sting and dies. Because we are fighting a pack of mobs the party wipes (I know this is highly unlikely at this level as most dd are still sturdy enough at this point to survive long enough to kill the mobs).

    OR

    Party fights a group and there is a temple bee. The DD attacks the bee instead the "marked mob." Either one of two situations will happen the tank will realize that he is the only one attacking the marked mob and switch; or the DD will take hate away from the tank and the tank will switch to try and get it back (there is a third option that the tank just stands there and refuses to switch but unless he is bad that is unlikely). The Bee dies, the rest of the pack dies, the group moves on happily. Then afterward the DD can explain to the tank that he is pulling the wrong mob because the Bee needs to die before it cast final sting. Everyone is happy!

    Also...I never said my way is the only way. I also have no problem being wrong and will gladly admit it when other show evidence otherwise. I'll even agree there are multiple ways to skin a cat, but...there are also some universal truths and basic game principles that should be followed. Like twisters in T5. Since they nerfed the fight you don't have to run in any stupid circular pattern...you just run. How you choose to run is entirely up to you...but if you don't run your going to die. If you run into someone else..your probably going to die and kill them too.
    (0)
    Last edited by Nabian; 06-24-2014 at 03:11 AM.

  10. #10
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nabian View Post
    Another alternative is to play warrior. Warriors have a much easier time managing aggro at low levels because of how strong overpower is.
    plds knowing their skills, dont have any prob either
    (2)

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