
Originally Posted by
LionKing
Both War and Pal are great at holding aggro while Warrior does have an edge over Pal for AOE aggro tanking thanks to TP cost-free Steel Cyclone. However, if not being handled properly, War will run out of TP much quicker compared to Paladin. Though, in the hand of a skilled player, though both can show their full potential.
I have a story I would like to have everyone comments. Yesterday, I ran a duty roulette and ended up in Stone Vigil HM with the party setup as I, Warrior Ilv84 with Dual Hakken as weapon, full i90 armour pieces with Amber accessory for SB purpose, with the HP of 7840, 2 MNK ilv95+ as DPS and 1 WHM ILv 95+ as well. I did not do the SR, at most I only tanked 2 waves at a time (4-5 mobs at the same time). Our DPS did great in their role. However, I had been told off that I did not give him/her enough time to regain MP and that I was squishy, so she/he had to heal me much more than usual, given I never lost aggro once myself and pop all CD as soon as my instinct told me I should. The WHM used Cure 2 to heal me the whole run. And before each pull, I made sure she/he had at least 2k MP to heal me because I also had a WHM, also heal others and I could estimated how much mana you would need at this ilv gear, this Duns to heal through the pull. I told him, you should never run out of mana in the first place given how well perform the others were at doing their jobs. And the reason he told me that I was squishy because of his main was a Paladin..So was I a bad tank or the healer just.... bad at his/her role in terms of mana management????